Difference between revisions of "Combat Medic (Game Mechanics)"
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range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat | range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat | ||
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+ | *The maximum experimental range on healing/dot medicines is 48 m. The total cap on range (including range modifier) is 64m. | ||
Revision as of 20:19, 15 September 2007
Game Documentation - Combat Medic Mechanics
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Q: How do I read the stats on a poison/disease/stim pack? What does it all mean?
The calculation for CM abilities is: range Stat from pack X (1 + ( healingrangemod /100 ) ) = adjusted stat
A: Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100)
A: Real tick damage = ((disease effectiveness) * (1 + (CM effectiveness) / 100)) * (1 + (target battle fatigue / 100)) Each tick causes an amount of battle fatigue incurred equal to the rate of: Battle fatigue incurred = base tick damage * .075
Q: What is the natural Resist rating? A: Every player and Mob now has a 5% chance to always hit or always miss, regardless of the Potency of your meds.
A: It has been said that the base potency for a 50/50 chance at sticking in PvE is 120ish. Consensus is that the number is actually lower, as with a 120ish Potency poison you seem to stick at least 90% of the time.
Q: How long does it take for a poison to 'tick'? A: After application, it takes 10 seconds before the first 'tick'. The poison will then tick every 10 seconds thereafter.
A: After application, it takes 40 seconds before the first 'tick'. The disease will then tick every 40 seconds thereafter.
A: Yes.
A: You can not stack two of the same level of the same type (area/single). You can, however, stack an area with a single as well as each of the different levels on each HAM bar. This would allow a total of 18 poisons on any single target
A: You can have one disease per bar. Including secondaries, this would allow a total of 9 diseases on any single target Currently undergoing testing, this may have changed, update will soon follow.
Q: What are the Combat Medic Loot drops? A: There is Rancor Bile, Dunkawah Poison, Spider Venom, and occassionally an 'Enhanced' version of a Component. There are also skill enhancing items that drop as well.
Q: What is Rancor Bile? A: Rancor Bile is a loot drop obtained from Rancors on Dathomir. It replaces the Dispersal Mechanism(Regular/Advanced) during the crafting stage. It usually provides a Large number of charges at the cost of range. It is very common.
A: Dunkawah Poison is obtained from either Dunkawah Ewoks or Pubams, on Endor. Recently it seems that it can also be obtained from the native NPCs of Dantooine(Janta, Mokks, etc). If that is supposed to be the case or not is unknown at this time. What it does is replace the Infection Amplifier(Regular/Advanced) during the crafting stage. You basically trade 30 effectiveness in the final poison or disease for 30 potency. If your trying to get past resist buff it could be helpful.
A: Spider Venom is obtained from the Fire Breathing Spider inside the Geonosian Bio-Lab/Cave/Dungeon on Yavin. It replaces the Infection Amplifier(Regular/Advanced) during the crafting stage. This will usually raise the Effectiveness greatly. These aren't as common as they once were, but can still be found.
A: Sometimes an Enhanced or Legendary version of a component will be looted. The stats and types vary but are usually much better then any player crafted component. These are very rare drops.
Experience At CM0002 you will get the xp equivalent to the rated effectiveness of the poison pack plus your effectiveness bonus. At CM0004 you can start using better poison packs, like AE Bs. At CM1004 your damage on the packs will start gaining more of a bonus to damage and distance. At CM4004 your bonus to damage and distance will be maxed until you reach Master. At this point you will fly through the Speed tree in approximately 30 minutes or so.
Another question you may have is "Will I still gain xp for applying a poison pack to a mob with only 1 HP?" Yes, you will gain full XP but it just won't do the damage. Spam the pack like mad. I recommend you buy or make some poison packs made with Rancor biles to maximize the charges. A good pack made with Rancor Bile can have upwards of 90-190 charges on them.
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