Difference between revisions of "Apply Poison (Ability)"
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Revision as of 20:44, 15 September 2007
Ability - Apply Poison
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Description/applypoison <target>: This command will enable you to attack your target with poison, if you have the proper item.
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Related Tags
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Ability Breakdown & Details
- Mobs nor players can be killed by disease or poisons alone. Their effects will only bring the Ham pool down to 1 point.
- Area of effect abilities do not hit incapacitated/dead targets.
- Droids and Vehicles/AT-STs are not affected by cm abilities
Q: How much damage will my poison do?
A: Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100)
Q: What is the natural Resist rating?
A: Every player and Mob now has a 5% chance to always hit or always miss, regardless of the Potency of your meds.
Q: What should I get my potency to for PvE?
A: It has been said that the base potency for a 50/50 chance at sticking in PvE is 120ish. Consensus is that the number is actually lower, as with a 120ish Potency poison you seem to stick at least 90% of the time.
Q: How long does it take for a poison to 'tick'?
A: After application, it takes 10 seconds before the first 'tick'. The poison will then tick every 10 seconds thereafter.
Q: Can I put poison and disease on the same creature?
A: Yes.
Q: Can I stack poisons
A: You can not stack two of the same level of the same type (area/single). You can, however, stack an area with a single as well as each of the different levels on each HAM bar. This would allow a total of 18 poisons on any single target
Ability Flow
System MessagesSUI PromptCombat Chat SpamFly TextFormula(s)
Poison Damage
Source References
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Ability HAM Costs
Ability Multipliers
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