Difference between revisions of "Underworld III (Ability)"
(→Description) |
(→Ability Breakdown & Details) |
||
Line 24: | Line 24: | ||
= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''Who can I buy faction with?''' | ||
+ | |||
+ | Rebel or Imperial only. You buy at the recruiter. | ||
+ | |||
+ | |||
+ | |||
+ | '''How do I Buy/Sell faction points?''' | ||
+ | |||
+ | At Underworld III you get Sell Out which lets you sell your faction points, 25FP=210-300c on average, but sometimes they pay you nothing. Previously, to use this skill you would go to the opposite recruiter of the faction you would like to sell, and select, "I have some valuable information for you" dialog. Currently however, this option is no-longer available and it is unclear whether this is a bug or if the skill has been intentionally removed. | ||
+ | |||
+ | |||
+ | |||
Revision as of 08:26, 16 September 2007
Ability - Underworld III
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
DescriptionA Smuggler is motivated by two things: survival and profit. Sometimes it's necessary to change sides in a conflict to achieve those goals. With the "Selling Out" skill, a Smuggler can trade faction points for cash at any opposing faction recruiter.
|
Related Tags
|
Ability Breakdown & Details
Who can I buy faction with?
Rebel or Imperial only. You buy at the recruiter.
How do I Buy/Sell faction points?
At Underworld III you get Sell Out which lets you sell your faction points, 25FP=210-300c on average, but sometimes they pay you nothing. Previously, to use this skill you would go to the opposite recruiter of the faction you would like to sell, and select, "I have some valuable information for you" dialog. Currently however, this option is no-longer available and it is unclear whether this is a bug or if the skill has been intentionally removed.
Avoid Scans (Smuggling)
Thunderheart- Novice Smugglers with “underworld” abilities will have a 15% chance to evade contraband searches plus an additional 15% for each skill box and Master Smugglers add another 20% for a total of 95%. Players in both the wilderness and cantinas may avoid shakedown searches if grouped with smugglers for the same bonuses. In order to receive the smuggler bonus from being grouped with the player the smuggler must be within range (35m).
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
|
Ability HAM Costs
Ability Multipliers
|