Difference between revisions of "Mind Shot 2 (Ability)"
(→Combat Chat Spam) |
(→Source References) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
== Related Tags == | == Related Tags == | ||
{| | {| | ||
+ | |- | ||
+ | ||{{D0%}} | ||
|- | |- | ||
||{{Ability}} | ||{{Ability}} | ||
Line 20: | Line 22: | ||
= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
+ | |||
+ | This ability causes a 180 second long bleed to the mind pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect. | ||
+ | |||
This is a single target ranged attack. | This is a single target ranged attack. | ||
Line 144: | Line 149: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="150px"|'''Source'''||width=" | + | |width="150px"|'''Source'''||width="150px"|'''Source in Context''' |
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 1 (Source)|Source 1]]||[[Mind Shot_II Context 1 (Source)|Source 1]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 2 (Source)|Source 2]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=79069&query.id=643195#M79069 Source 2]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=66029&query.id=65492#M66029 Source 3]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 4 (Source)|Source 4]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=72254&view=by_date_ascending&page=3 Source 4]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 5 (Source)|Source 5]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=72254&view=by_date_ascending&page=3 Source 5]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 6 (Source)|Source 6]]||[[Mind Shot_II Context 6 (Source)|Source 6]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 7 (Source)|Source 7]]||[[Ability_Name Context 7 (Source)|Source 7]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 8 (Source)|Source 8]]||[[Ability_Name Context 8 (Source)|Source 8]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 9 (Source)|Source 9]]||[[Ability_Name Context 9 (Source)|Source 9]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 10 (Source)|Source 10]]||[[Ability_Name Context 10 (Source)|Source 10]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 11 (Source)|Source 11]]||[[Ability_Name Context 11 (Source)|Source 11]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 12 (Source)|Source 12]]||[[Ability_Name Context 12 (Source)|Source 12]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 13 (Source)|Source 13]]||[[Ability_Name Context 13 (Source)|Source 13]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 14 (Source)|Source 14]]||[[Ability_Name Context 14 (Source)|Source 14]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 15 (Source)|Source 15]]||[[Ability_Name Context 15 (Source)|Source 15]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 16 (Source)|Source 16]]||[[Ability_Name Context 16 (Source)|Source 16]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 17 (Source)|Source 17]]||[[Ability_Name Context 17 (Source)|Source 17]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 18 (Source)|Source 18]]||[[Ability_Name Context 18 (Source)|Source 18]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 19 (Source)|Source 19]]||[[Ability_Name Context 19 (Source)|Source 19]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 20 (Source)|Source 20]]||[[Ability_Name Context 20 (Source)|Source 20]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 21 (Source)|Source 21]]||[[Ability_Name Context 21 (Source)|Source 21]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 22 (Source)|Source 22]]||[[Ability_Name Context 22 (Source)|Source 22]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 23 (Source)|Source 23]]||[[Ability_Name Context 23 (Source)|Source 23]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 24 (Source)|Source 24]]||[[Ability_Name Context 24 (Source)|Source 24]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 25 (Source)|Source 25]]||[[Ability_Name Context 25 (Source)|Source 25]] | ||
|- align="center" | |- align="center" | ||
− | |||
− | + | ||
|} | |} | ||
|} | |} |
Latest revision as of 10:19, 17 September 2007
Ability - Mind Shot 2
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/mindshot2 <target>: This ranged attack can wreak havoc with a target's Mind pool drain and regeneration rates.
|
Related Tags
|
Ability Breakdown & Details
This ability causes a 180 second long bleed to the mind pool, with a total of 9 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
This is a single target ranged attack.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References |
Ability HAM Costs
Ability Multipliers
|