Difference between revisions of "Mind Shot 1 (Ability)"
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== Related Tags == | == Related Tags == | ||
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+ | |- | ||
+ | ||{{D0%}} | ||
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||{{Ability}} | ||{{Ability}} | ||
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= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | This is a single target ranged attack. | + | This is a single target ranged attack. This ability causes a 120 second long bleed to the mind pool, with a total of 6 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect. |
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 | ||
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|- align="center" | |- align="center" | ||
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− | + | distractshot_block | |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Distracting Shot on %TT for %DI points of damage, but %ST blocks it! |
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− | %TU uses | + | %TU uses Distracting Shot on you for %DI points of damage, but you block it! |
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− | %TU uses | + | %TU uses Distracting Shot on %TT for %DI points of damage, but %ST blocks it! |
|- align="center" | |- align="center" | ||
− | || | + | ||distractshot_counter |
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/string/en/ | /string/en/ | ||
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internal_command_string | internal_command_string | ||
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− | You use | + | You use Distracting Shot on %TT for %DI points of damage, but %ST counterattacks! |
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− | %TU uses | + | %TU uses Distracting Shot on you for %DI points of damage, but you counterattack! |
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− | %TU uses | + | %TU uses Distracting Shot on %TT for %DI points of damage, but %ST counterattacks! |
|- align="center" | |- align="center" | ||
− | || | + | ||distractshot_evade |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Distracting Shot on %TT for %DI points of damage, but %ST evades it. |
− | ||%TU uses | + | ||%TU uses Distracting Shot on you for %DI points of damage, but you evade it. |
− | ||%TU uses | + | ||%TU uses Distracting Shot on %TT for %DI points of damage, but %ST evades it. |
|- align="center" | |- align="center" | ||
− | || | + | ||distractshot_hit |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||You use | + | ||You use Distracting Shot on %TT for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Distracting Shot on you for %DI points of damage! |
− | ||%TU uses | + | ||%TU uses Distracting Shot on %TT for %DI points of damage! |
|- align="center" | |- align="center" | ||
− | || | + | ||distractshot_miss |
||/string/en/ | ||/string/en/ | ||
||cbt_spam.stf | ||cbt_spam.stf | ||
||internal_command_string | ||internal_command_string | ||
− | ||Your | + | ||Your Distracting Shot misses %TT. |
− | ||%TU's | + | ||%TU's Distracting Shot misses you. |
− | ||%TU's | + | ||%TU's Distracting Shot misses %TT. |
|- | |- | ||
Line 147: | Line 149: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- align="center" style="background-color:#ffffcc;" | |- align="center" style="background-color:#ffffcc;" | ||
− | |width="150px"|'''Source'''||width=" | + | |width="150px"|'''Source'''||width="150px"|'''Source in Context''' |
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 1 (Source)|Source 1]]||[[Mind Shot_II Context 1 (Source)|Source 1]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 2 (Source)|Source 2]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=79069&query.id=643195#M79069 Source 2]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 3 (Source)|Source 3]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=66029&query.id=65492#M66029 Source 3]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 4 (Source)|Source 4]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=72254&view=by_date_ascending&page=3 Source 4]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 5 (Source)|Source 5]]||[[http://soe.lithium.com/swg/board/message?board.id=rifleman&message.id=72254&view=by_date_ascending&page=3 Source 5]] | ||
+ | |- align="center" | ||
+ | ||[[Mind Shot_II 6 (Source)|Source 6]]||[[Mind Shot_II Context 6 (Source)|Source 6]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 7 (Source)|Source 7]]||[[Ability_Name Context 7 (Source)|Source 7]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 8 (Source)|Source 8]]||[[Ability_Name Context 8 (Source)|Source 8]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 9 (Source)|Source 9]]||[[Ability_Name Context 9 (Source)|Source 9]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 10 (Source)|Source 10]]||[[Ability_Name Context 10 (Source)|Source 10]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 11 (Source)|Source 11]]||[[Ability_Name Context 11 (Source)|Source 11]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 12 (Source)|Source 12]]||[[Ability_Name Context 12 (Source)|Source 12]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 13 (Source)|Source 13]]||[[Ability_Name Context 13 (Source)|Source 13]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 14 (Source)|Source 14]]||[[Ability_Name Context 14 (Source)|Source 14]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 15 (Source)|Source 15]]||[[Ability_Name Context 15 (Source)|Source 15]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 16 (Source)|Source 16]]||[[Ability_Name Context 16 (Source)|Source 16]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 17 (Source)|Source 17]]||[[Ability_Name Context 17 (Source)|Source 17]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 18 (Source)|Source 18]]||[[Ability_Name Context 18 (Source)|Source 18]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 19 (Source)|Source 19]]||[[Ability_Name Context 19 (Source)|Source 19]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 20 (Source)|Source 20]]||[[Ability_Name Context 20 (Source)|Source 20]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 21 (Source)|Source 21]]||[[Ability_Name Context 21 (Source)|Source 21]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 22 (Source)|Source 22]]||[[Ability_Name Context 22 (Source)|Source 22]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 23 (Source)|Source 23]]||[[Ability_Name Context 23 (Source)|Source 23]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 24 (Source)|Source 24]]||[[Ability_Name Context 24 (Source)|Source 24]] | ||
+ | |- align="center" | ||
+ | ||[[Ability_Name 25 (Source)|Source 25]]||[[Ability_Name Context 25 (Source)|Source 25]] | ||
|- align="center" | |- align="center" | ||
− | |||
− | + | ||
|} | |} | ||
|} | |} |
Latest revision as of 10:21, 17 September 2007
Ability - Mind Shot 1
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Description/mindshot1 <target>: This ranged attack can wreak havoc with a target's Mind pool drain and regeneration rates.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. This ability causes a 120 second long bleed to the mind pool, with a total of 6 ticks at 20 seconds invervals per tick. Each tick on the dot is equivilant to 20% of the initial damage done, so if a 1000 point damage hit was incurred, 200 of this would be allocated to the strength (size of each tick) of the bleed effect.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References |
Ability HAM Costs
Ability Multipliers
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