Difference between revisions of "Bleeding Shot (Ability)"
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Revision as of 14:30, 18 September 2007
Ability - Bleeding Shot
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Description/bleedingshot <target>: This ranged attack is of medium power, but can cause its target to bleed.
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Related Tags
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Ability Breakdown & Details
This is a single target ranged attack. Effect: Causes a bleed on up to 3 ham pool equivalent to 20% of the original damage. Bleeding Shot can bleed random pools or a combination thereof in asimilar to the way Scatter Hit(Fencer) and Scatter Shot(Carbineer) does damage. It has 3 hits to the single shot. It can bleed one pool for the full effectiveness, bleed one pool for 1/3 and another for 2/3, or bleed each pool for 1/3 to each pool. If you fire BleedShot three times, get a Health Bleed first, then an Action Bleed second, and a Mind Bleed third, the Mind won't override the other two, the target will suffer three bleeds. The only way a shot may be overridden is if the damage applied for that particular pool's bleed is higher than the current bleed on it. The bleeds cannot be stacked upon themselves however.
Ability Flow
System MessagesSUI PromptCombat Chat Spam
Fly TextFormula(s)
Source References |
Ability HAM Costs
Ability Multipliers
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