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| |width="150px"|'''Source'''||width="150px"|'''Source in Context''' | | |width="150px"|'''Source'''||width="150px"|'''Source in Context''' |
| |- align="center" | | |- align="center" |
− | ||[[Ability_Name 1 (Source)|Source 1]]||[[Ability_Name Context 1 (Source)|Source 1]] | + | ||[[Bleeding Shot 1 (Source)|Source 1]]||[[Bleeding Shot Context 1 (Source)|Source 1]] |
| |- align="center" | | |- align="center" |
− | ||[[Ability_Name 2 (Source)|Source 2]]||[[Ability_Name Context 2 (Source)|Source 2]] | + | ||[[Bleeding Shot 2 (Source)|Source 2]]||[[Bleeding Shot Context 2 (Source)|Source 2]] |
| |- align="center" | | |- align="center" |
− | ||[[Ability_Name 3 (Source)|Source 3]]||[[Ability_Name Context 3 (Source)|Source 3]] | + | ||[[Bleeding Shot 3 (Source)|Source 3]]||[[Bleeding Shot Context 3 (Source)|Source 3]] |
| |- align="center" | | |- align="center" |
− | ||[[Ability_Name 4 (Source)|Source 4]]||[[Ability_Name Context 4 (Source)|Source 4]] | + | ||[[Bleeding Shot 4 (Source)|Source 4]]||[[Bleeding Shot Context 4 (Source)|Source 4]] |
| |- align="center" | | |- align="center" |
| ||[[Ability_Name 5 (Source)|Source 5]]||[[Ability_Name Context 5 (Source)|Source 5]] | | ||[[Ability_Name 5 (Source)|Source 5]]||[[Ability_Name Context 5 (Source)|Source 5]] |
Revision as of 14:33, 18 September 2007
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Description
/bleedingshot <target>: This ranged attack is of medium power, but can cause its target to bleed.
Command: /bleedingShot
CommandQueue Entry: bleedingshot (E5B4D271)
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Related Tags
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Bounty Hunter
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This document is related to the Bounty Hunter Profession.
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Ability Breakdown & Details
This is a single target ranged attack. Effect: Causes a bleed on up to 3 ham pool equivalent to 20% of the original damage. Bleeding Shot can bleed random pools or a combination thereof in asimilar to the way Scatter Hit(Fencer) and Scatter Shot(Carbineer) does damage. It has 3 hits to the single shot. It can bleed one pool for the full effectiveness, bleed one pool for 1/3 and another for 2/3, or bleed each pool for 1/3 to each pool. If you fire BleedShot three times, get a Health Bleed first, then an Action Bleed second, and a Mind Bleed third, the Mind won't override the other two, the target will suffer three bleeds. The only way a shot may be overridden is if the damage applied for that particular pool's bleed is higher than the current bleed on it. The bleeds cannot be stacked upon themselves however.
Ability Flow
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
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System Messages
SUI Prompt
Combat Chat Spam
ID |
Path |
Filename |
Trigger |
Player Message1 |
Player Message2 |
Other Player's Message
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bleedingshot_block
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Bleeding Shot on %TT for %DI points of damage, but %ST blocks it!
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%TU uses Bleeding Shot on you for %DI points of damage, but you block it!
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%TU uses Bleeding Shot on %TT for %DI points of damage, but %ST blocks it!
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bleedingshot_counter
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Bleeding Shot on %TT for %DI points of damage, but %ST counterattacks!
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%TU uses Bleeding Shot on you for %DI points of damage, but you counterattack!
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%TU uses Bleeding Shot on %TT for %DI points of damage, but %ST counterattacks!
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bleedingshot_evade
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Bleeding Shot on %TT for %DI points of damage, but %ST evades it.
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%TU uses Bleeding Shot on you for %DI points of damage, but you evade it.
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%TU uses Bleeding Shot on %TT for %DI points of damage, but %ST evades it.
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bleedingshot_hit
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/string/en/
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cbt_spam.stf
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internal_command_string
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You use Bleeding Shot on %TT for %DI points of damage!
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%TU uses Bleeding Shot on you for %DI points of damage!
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%TU uses Bleeding Shot on %TT for %DI points of damage!
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bleedingshot_miss
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/string/en/
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cbt_spam.stf
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internal_command_string
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Your Bleeding Shot misses %TT.
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%TU's Bleeding Shot misses you.
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%TU's Bleeding Shot misses %TT.
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Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0.5
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Action cost |
1.25
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Mind cost |
0.5
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Force cost |
0
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Damage |
2.0
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Delay Time |
1.5
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