Difference between revisions of "Animal Calm (Ability)"
(→Ability Multipliers) |
(→Ability Breakdown & Details) |
||
Line 23: | Line 23: | ||
= Ability Breakdown & Details = | = Ability Breakdown & Details = | ||
− | You must use "Peace" after using Animal Calm for it to work. | + | Animal Calm, causes the targeted creature to stop combat on the player. You must use "Peace" after using Animal Calm for it to work. If you don't peace yourself before the next attack, you'll break its peace and it will continue attacking. Aggressive mobs (red dot/named) will aggro again if the player is still within its regular aggression range. |
+ | |||
{| border="0" width="100%" cellpadding=6 | {| border="0" width="100%" cellpadding=6 |
Revision as of 20:09, 21 September 2007
Ability - One-Hand Lunge 1
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/animalCalm <target>: This ability will cause a target that is in combat to stop attacking, returning to its normal peaceful state. Note that this ability will only work on creatures.
|
Related Tags
|
Ability Breakdown & Details
Animal Calm, causes the targeted creature to stop combat on the player. You must use "Peace" after using Animal Calm for it to work. If you don't peace yourself before the next attack, you'll break its peace and it will continue attacking. Aggressive mobs (red dot/named) will aggro again if the player is still within its regular aggression range.
Ability Flow
System Messages
SUI PromptCombat Chat SpamFly TextFormula(s)
Source References
|
Ability HAM Costs
Ability Multipliers
|