Difference between revisions of "Force Shield 2 (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
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This ability can be toggled on or off.
 
This ability can be toggled on or off.
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Note: I think force shield needs a force cost modifier like force armor, as force shield only works against force attacks, just as force armor only works against non force attacks. I think this was intended but not put in.
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Modifiers should be as follows:
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 +
Force shield has an additional force cost during its use which follows the formula:
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Force Shield 1 Force Cost = 0.5 x damage absorbed
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 +
Force Shield 2 Force Cost = 0.3 x damage absorbed
  
 
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Revision as of 11:14, 22 September 2007

Ability - Force Shield 2

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Description

/forceShield2: This ability allows a Jedi to create a barrier around themselves that will stop a significant portion of incoming Force attacks. This ability will stop more damage than Force Shield 1.

Command: /forceShield2
CommandQueue Entry: forceshield2 (6FE19F98)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Force Enhancement This document is related to the Force Enhancement Profession.

Ability Breakdown & Details

Force Shield Percentage damage reduction from Force Power attacks (functions similarly to toughness).

This is a direct percentage reduction. For example, if your Force Shield was 25 you would receive 25% less damage from an attack (attack damage x ((100 - 25) / 100)). Note that it only works against Force Power attacks and not melee, ranged, or Lightsaber attacks.

The default mod when using Force Shield 1 is +25 and for Force Shield 2 is +45. However, these values increase as you climb through the FRS, being influenced by the Force Control modifier.


Force shield 2 lasts for 30 minutes.

This ability can be toggled on or off.


Note: I think force shield needs a force cost modifier like force armor, as force shield only works against force attacks, just as force armor only works against non force attacks. I think this was intended but not put in.

Modifiers should be as follows:

Force shield has an additional force cost during its use which follows the formula:

Force Shield 1 Force Cost = 0.5 x damage absorbed

Force Shield 2 Force Cost = 0.3 x damage absorbed

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other

Player's Message

forceshield_hit /string/en/ cbt_spam.stf internal_command_string Your barrier of the Force protects you from %DI points of damage!

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 150

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0