Difference between revisions of "ChatSystemMessage"
From SWGANH Wiki
(→Sample Packet) |
(→Sample Packet) |
||
Line 61: | Line 61: | ||
04 00 | 04 00 | ||
13 64 2A 6D //CRC = 'ChatSystemMessage | 13 64 2A 6D //CRC = 'ChatSystemMessage | ||
− | 00 | + | 00 // makes system message only display in the chat window 00 for both and 02 for chat only |
00 00 00 00 | 00 00 00 00 | ||
3C 00 00 00 //Unicode Buffer Size (STFLoc.size() + StringName.size() + remaning bytes /2) | 3C 00 00 00 //Unicode Buffer Size (STFLoc.size() + StringName.size() + remaning bytes /2) |
Revision as of 23:10, 14 November 2007
Struct
Variable DescriptionsOpperand_Count = 4 Opcode = 6D2A6413
System Message to be sent. Terminating INT = 0 Just an INT |
Tags
|
Sample Code
Insert Code Snippet Here...
Sample Packet
------STF Driven System Message------- 04 00 13 64 2A 6D //CRC = 'ChatSystemMessage 00 // makes system message only display in the chat window 00 for both and 02 for chat only 00 00 00 00 3C 00 00 00 //Unicode Buffer Size (STFLoc.size() + StringName.size() + remaning bytes /2) 01 00 //Mystery Bool 01 //Static FF FF FF FF //Static 05 00 //String Size(5) 67 75 69 6C 64 //'guild' (STF Location) 00 00 00 00 1E 00 //String Size(30) 63 72 65 61 74 65 5F 66 61 69 6C 5F 61 62 62 72 65 76 5F 6E 6F 74 5F 61 6C 6C 6F 77 65 64 //'create_fail_abbrev_not_allowed' (String name in the STF) 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
04 00 13 64 2A 6D // Opcode-ChatSystemMessage 00 // makes system message only display in the chat window 00 for both and 02 for chat only 00 00 00 00 5A 00 00 00 00 00 01 FF FF FF FF // text color 0B 00 // string count 62 61 73 65 5F 70 6C 61 79 65 72 // base_player 00 00 00 00 // string spacer 15 00 // string count 70 72 6F 73 65 5F 64 65 70 6F 73 69 74 5F // prose_deposit_ 73 75 63 63 65 73 73 // success 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // Combat u-string found for harvesting/ start dance 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // system u-string displayed results for the above stf file links 00 00 00 00 00 00 00 00 // xp/badge/money file string 00 00 00 00 00 00 00 00 // xp type/badge name/resource Name/travelsystem 00 00 00 00 12 0E 0F 00 // credits deposited/withdrawn/ harvest amount 00 00 00 00