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| 3. Learn waypoints (??)<br> | | 3. Learn waypoints (??)<br> |
| 4. Learn a new crafting schematic.<br> | | 4. Learn a new crafting schematic.<br> |
− | 5. Acquire pet | + | 5. Acquire pet<br> |
− | 6. Acquire vehicle | + | 6. Acquire vehicle<br> |
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| {| align="center" | | {| align="center" |
Revision as of 08:22, 14 December 2007
Game Messages - Using Schematics (Game Messages)
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Game Messages
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This document refers to internal SWG Messages.
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System Messages
I think these schematics are split up into 4 catagories.
1. Learn skill boxes (skills)
2. Learn abilities (ex. Unarmed Headhit 1 )
3. Learn waypoints (??)
4. Learn a new crafting schematic.
5. Acquire pet
6. Acquire vehicle
ID |
Path |
Filename |
Trigger |
Message |
Prompt |
Notes
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nothing_to_learn
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/string/en/
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loot_schematic.stf
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internal_command_string
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There is nothing you can learn from this.
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Prompt Number
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not_enough_skill
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/string/en/
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loot_schematic.stf
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internal_command_string
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You must have %TO skill in order to understand this.
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Prompt Number
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already_have_schematic
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/string/en/
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loot_schematic.stf
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internal_command_string
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You already have this schematic.
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Prompt Number
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schematic_learned
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/string/en/
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loot_schematic.stf
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internal_command_string
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You acquire a new crafting schematic!
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Prompt Number
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must_be_holding
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/string/en/
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loot_schematic.stf
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internal_command_string
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You must be holding that in order to use it.
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Prompt Number
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already_have_skill
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/string/en/
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loot_schematic.stf
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internal_command_string
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You already have this skill.
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Prompt Number
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unable_to_learn_skill
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/string/en/
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loot_schematic.stf
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internal_command_string
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You are unable to learn this skill due to insufficient skill points or prerequisites.
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Prompt Number
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unable_to_add_waypoint
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/string/en/
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loot_schematic.stf
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internal_command_string
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Unable to add waypoint to your datapad. Make certain that you have sufficient space remaining.
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Prompt Number
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already_have_ability
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/string/en/
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loot_schematic.stf
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internal_command_string
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You already have this ability.
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Prompt Number
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waypoint_granted
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/string/en/
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loot_schematic.stf
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internal_command_string
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A waypoint to %TO has been added to your datapad.
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Prompt Number
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skill_granted
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/string/en/
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loot_schematic.stf
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internal_command_string
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You have learned %TO.
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Prompt Number
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Knowledge Type Object Attributes
I believe the following are used in the knowledge type section for object attributes when viewing the schematic through examination windows. I think that only one of these was actually ever used in game, and that is the Schematic one, as this is commonly seen when viewing screenshots of looted schematics.
Example of knowledge type
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ID |
Path |
Filename |
Trigger |
Message |
Prompt |
Notes
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schematic
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/string/en/
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loot_schematic.stf
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internal_command_string
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Schematic
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Prompt Number
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skill
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/string/en/
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loot_schematic.stf
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internal_command_string
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Skill
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Prompt Number
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ability
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/string/en/
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loot_schematic.stf
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internal_command_string
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Ability
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Prompt Number
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waypoint
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/string/en/
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loot_schematic.stf
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internal_command_string
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Waypoint
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Prompt Number
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