Difference between revisions of "StartNpcConversation (000000DD)"
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− | + | {{PageHeader|Object Controller|StartNPCConversation (000000DD)}} | |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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===Struct=== | ===Struct=== | ||
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− | + | {| align="center" | |
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{| class="wikitable" | {| class="wikitable" | ||
− | |{{long}}|{{ | + | |{{long}}|'''Converser ID''' |
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+ | |{{int}}|'''<font color="red">unknown</font>''' | ||
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− | |{{byte}}| | + | |{{byte}}|'''<font color="red">unknown</font>''' |
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− | |{{ | + | |{{byte}}|'''<font color="red">unknown</font>''' |
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− | |{{ | + | |{{byte}}|'''<font color="red">unknown</font>''' |
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Latest revision as of 16:53, 7 January 2008
Object Controller - StartNPCConversation (000000DD)
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Struct
Variable DescriptionscontrollerID = 000000DD (uint16)5; //05 00 (Obj_controller_opcode); //46 5e ce 80 (uint32) //0b 00 00 00 (uint32)0x000000dd; //dd 00 00 00 (uint64)_player->ObjID; //19 00 00 00 00 00 00 00 (uint32)0; //00 00 00 00 (uint64)_NPCID->Target; //04 1e 06 00 00 00 00 00 (uint32)0; //00 00 00 00 (uint8)0 << (uint16)0; //00 00 00 |
Tags
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