Difference between revisions of "ClientRandomNameResponse"
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===Struct=== | ===Struct=== | ||
---- | ---- | ||
− | + | {| align="center" | |
+ | |- | ||
+ | || | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{short}}||''' | + | |{{short}}||'''Op Count''' |
|- | |- | ||
|{{int}}||'''Opcode''' | |{{int}}||'''Opcode''' | ||
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|{{a_string}}||'''STFFile''' | |{{a_string}}||'''STFFile''' | ||
|- | |- | ||
− | |{{int}}| | + | |{{int}}|'''String spacer''' |
|- | |- | ||
|{{a_string}}||'''Approval_String''' | |{{a_string}}||'''Approval_String''' | ||
+ | |} | ||
|} | |} | ||
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---- | ---- | ||
− | + | Op Count = '''4''' | |
Opcode = '''E85FB868''' | Opcode = '''E85FB868''' | ||
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* '''STFFile''': | * '''STFFile''': | ||
− | :The name of the . | + | :The name of the .STF file used to store the string to display. For this packet use "ui" |
− | * ''' | + | * '''string spacer''': |
− | :Always used 0 | + | :Always used 0. |
− | :Is between most of the | + | :Is between most of the STF File variables. |
* '''Approval_Type''': | * '''Approval_Type''': | ||
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|valign=top| | |valign=top| | ||
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===Tags=== | ===Tags=== | ||
---- | ---- | ||
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|} | |} | ||
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|} | |} | ||
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==Sample Packet== | ==Sample Packet== | ||
<pre> | <pre> | ||
− | + | 04 00 // Op Count | |
+ | 68 B8 5F E8 // ClientRandomNameResponse | ||
+ | 25 00 // string count | ||
+ | 6F 62 6A 65 63 74 2F // object/ | ||
+ | 63 72 65 61 74 75 72 65 2F // creature/ | ||
+ | 70 6C 61 79 65 72 2F // player/ | ||
+ | 68 75 6D 61 6E 5F 6D 61 6C 65 2E 69 66 66 // human_male.iff | ||
+ | 11 00 00 00 // u-string count | ||
+ | 4E 00 65 00 61 00 73 00 63 00 65 // N.e.a.s.c.e | ||
+ | 00 75 00 72 00 65 00 20 00 // .u.r.e. . | ||
+ | 45 00 67 00 65 00 73 00 61 00 63 00 65 00 E.g.e.s.a.c.e. | ||
+ | 02 00 // string count | ||
+ | 75 69 // ui | ||
+ | 00 00 00 00 // string spacer | ||
+ | 0D 00 // string count | ||
+ | 6E 61 6D 65 5F 61 70 70 72 6F 76 65 64 // name_approved | ||
</pre> | </pre> |
Latest revision as of 11:54, 10 January 2008
Server Packet - ClientRandomNameResponse (E85FB868)
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Struct
Variable DescriptionsOp Count = 4 Opcode = E85FB868
"object/creature/player/*.iff" Note: Not to be confused with creature objects, or any other object types.
Note: must be "name_approved" for generated name to take. |
Tags
|
Sample Packet
04 00 // Op Count 68 B8 5F E8 // ClientRandomNameResponse 25 00 // string count 6F 62 6A 65 63 74 2F // object/ 63 72 65 61 74 75 72 65 2F // creature/ 70 6C 61 79 65 72 2F // player/ 68 75 6D 61 6E 5F 6D 61 6C 65 2E 69 66 66 // human_male.iff 11 00 00 00 // u-string count 4E 00 65 00 61 00 73 00 63 00 65 // N.e.a.s.c.e 00 75 00 72 00 65 00 20 00 // .u.r.e. . 45 00 67 00 65 00 73 00 61 00 63 00 65 00 E.g.e.s.a.c.e. 02 00 // string count 75 69 // ui 00 00 00 00 // string spacer 0D 00 // string count 6E 61 6D 65 5F 61 70 70 72 6F 76 65 64 // name_approved