Difference between revisions of "Game::SCENE CHANGED"

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__NOTOC__
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{{MissingPacket}}
{|
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{{PageHeader|Server Packet|Game::SCENE CHANGED (BBADAEB9)}}
|- align="center"
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||{{PacketGuide}}
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|-
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|}
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{| border="0" width="90%" cellpadding=6
 
{| border="0" width="90%" cellpadding=6
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===Struct===
 
===Struct===
 
----
 
----
 
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{| align="center"
 +
|-
 +
||
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''uint8'''
 
 
|-
 
|-
 
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16'''
 
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16'''
 
|-
 
|-
 
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32'''
 
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32'''
|-
 
|align="center" style="background:#3C5466; color:white;"|'''FLOAT'''||'''uint32'''
 
|-
 
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''uint64'''
 
|-
 
|align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''ASCII String'''
 
|-
 
|align="center" style="background:#8BD9A3; color:white;"|'''U_STRING'''||'''Unicode String'''
 
|-
 
|align="center" style="background:#3EC166; color:white;"|'''C_STRING'''||'''Customization String'''
 
|-
 
|align="center" style="background:#25733D; color:white;"|'''B_STRING'''||'''Byte String'''
 
|-
 
|align="center" style="background:#C6C600; color:white;"|'''{ }'''||'''LIST Component'''
 
|-
 
|align="center" style="background:#DF97A7; color:white;"|'''?'''||'''Uncertain Values'''
 
|-
 
|align="center" style="background:#C84966; color:white;"|'''?? '''||'''Unknown Variable Name'''
 
 
|-
 
|-
 +
|}
 
|}
 
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----
 
----
  
Opperand_Count     = '''9'''
+
Opperand_Count     = '''X'''
  
Opcode     = '''FFFFFFFF'''
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Opcode     = '''BBADAEB9'''
 
----
 
----
  
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||{{ServerPacket}}
 
||{{ServerPacket}}
 
|-
 
|-
||{{0%}}
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||{{25%}}
 
|-
 
|-
 
|}
 
|}
 
 
|}
 
|}
 
----
 
 
==Sample Code==
 
----
 
 
<pre>
 
Insert Code Snippet Here...
 
</pre>
 
  
 
==Sample Packet==
 
==Sample Packet==

Latest revision as of 01:05, 17 January 2008





Server Packet - Game::SCENE CHANGED (BBADAEB9)

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Struct


SHORT uint16
INT uint32

Variable Descriptions


Opperand_Count = X

Opcode = BBADAEB9


  • Additional Descriptions go here...
  • --
  • ---
  • ----

Tags


S→C This packet originates on the server.

25% This packet has been partially reversed.

Sample Packet

Insert Sample Packet Here...