Difference between revisions of "Wound Healing (Music) (Skill Modifier)"
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Note: Healing modifiers across different professions are not cumulative, they are seperate sources. Dancer and musician modifiers differ so that a dancer's healing modifier will not 'stack' with musician. | Note: Healing modifiers across different professions are not cumulative, they are seperate sources. Dancer and musician modifiers differ so that a dancer's healing modifier will not 'stack' with musician. | ||
− | total healed per tick = base healing amount x | + | |
+ | <math>total healed per tick = base healing amount x ((100 + healingmodifier) / 100)</math> | ||
+ | <math>\sqrt{2}</math> | ||
== Sources == | == Sources == |
Revision as of 22:50, 17 January 2008
Skill Modifier - Wound Healing (Music)
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DescriptionThis skill mod determines how effective you are at healing the Mind/Focus/Willpower wounds of players that are listening to you play music. |
Related Tags
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Skill Mod Details
Formulas
No formula has been devised but I suppose the amount healed could work like this
Note: Healing modifiers across different professions are not cumulative, they are seperate sources. Dancer and musician modifiers differ so that a dancer's healing modifier will not 'stack' with musician.
<math>total healed per tick = base healing amount x ((100 + healingmodifier) / 100)</math>
<math>\sqrt{2}</math>