Difference between revisions of "ConnectPlayerResponseMessage"
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− | + | {{PageHeader|Server Packet|ConnectPlayerResponseMessage (6137556F)}} | |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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===Struct=== | ===Struct=== | ||
---- | ---- | ||
− | + | {| align="center" | |
+ | |- | ||
+ | || | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |{{short}}||''' | + | |{{short}}||'''Op Count''' |
|- | |- | ||
|{{int}}||'''Opcode''' | |{{int}}||'''Opcode''' | ||
|- | |- | ||
|{{int}}|{{unknown}} | |{{int}}|{{unknown}} | ||
− | | | + | |} |
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|} | |} | ||
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---- | ---- | ||
− | * Reply to [[ConnectPlayerMessage]] from Client. Based off the name this packet most likely is used to officially connect the player. | + | * Reply to [[ConnectPlayerMessage]] from Client. |
+ | :Based off the name this packet most likely is used to | ||
+ | :officially connect the player. | ||
* '''TODO''': Look into when this packet is used in the login process. | * '''TODO''': Look into when this packet is used in the login process. | ||
|valign=top| | |valign=top| | ||
+ | |||
===Tags=== | ===Tags=== | ||
---- | ---- | ||
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||{{ServerPacket}} | ||{{ServerPacket}} | ||
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− | ||{{ | + | ||{{75%}} |
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|} | |} | ||
− | |||
|} | |} | ||
---- | ---- | ||
− | ==Sample | + | ==Sample Packet== |
<pre> | <pre> | ||
− | + | 02 00 // Op Count | |
− | + | 6F 55 37 61 // ConnectPlayerResponseMessage | |
+ | 00 00 00 00 // ?? | ||
+ | ------------------------ | ||
+ | CU log | ||
+ | ======================== | ||
+ | 02 00 | ||
+ | 6F 55 37 61 | ||
+ | 00 00 00 00 | ||
+ | 12 | ||
+ | 03 00 | ||
+ | 94 B5 7A E9 //unknown opcode | ||
+ | AA ED AC 2F 17 00 00 00 | ||
+ | 00 00 00 00 | ||
+ | 12 | ||
+ | 03 00 | ||
+ | B0 75 C2 F8 // unknown opcode | ||
+ | AA ED AC 2F 17 00 00 00 | ||
+ | 00 00 00 00 | ||
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</pre> | </pre> |
Latest revision as of 11:47, 24 January 2008
Server Packet - ConnectPlayerResponseMessage (6137556F)
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Struct
Variable DescriptionsOpperand_Count = 3 Opcode = 6137556F
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Tags
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Sample Packet
02 00 // Op Count 6F 55 37 61 // ConnectPlayerResponseMessage 00 00 00 00 // ?? ------------------------ CU log ======================== 02 00 6F 55 37 61 00 00 00 00 12 03 00 94 B5 7A E9 //unknown opcode AA ED AC 2F 17 00 00 00 00 00 00 00 12 03 00 B0 75 C2 F8 // unknown opcode AA ED AC 2F 17 00 00 00 00 00 00 00