Difference between revisions of "ClientInactivityMessage"
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* '''AFK_Flag''': | * '''AFK_Flag''': | ||
+ | :If this packet is sent with a flag of 0, | ||
+ | :the server marks the client active. | ||
+ | :If this packet is sent with a flag of 1, | ||
+ | :the server marks the client AFK. | ||
− | |||
− | |||
− | |||
− | |||
|valign=top| | |valign=top| | ||
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||{{ClientPacket}} | ||{{ClientPacket}} | ||
|- | |- | ||
− | ||{{ | + | ||{{100%}} |
|- | |- | ||
|} | |} | ||
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<pre> | <pre> | ||
− | + | 02 00 // Op Count | |
+ | 25 53 5D 0F // ClientInactivityMessage | ||
+ | 00 // afk flag | ||
</pre> | </pre> |
Latest revision as of 12:54, 24 January 2008
Client Packet - ClientInactivityMessage (0F5D5325)
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Struct
Variable DescriptionsOpperand_Count = 2 Opcode = 0F5D5325
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Tags
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Sample Packet
02 00 // Op Count 25 53 5D 0F // ClientInactivityMessage 00 // afk flag