Difference between revisions of "HINO07"
From SWGANH Wiki
(→BaseLine Struct) |
(→Deltas Struct) |
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<pre> | <pre> | ||
+ | SHORT: Update Count | ||
+ | |||
+ | SHORT: Update # | ||
+ | BYTE: Operation Status | ||
+ | |||
+ | SHORT: Update # | ||
+ | INT: Num Items Available List Size | ||
+ | INT: Num Items Available Update Count | ||
+ | { | ||
+ | BYTE: # Items | ||
+ | SHORT: Item # - Increments | ||
+ | LONG: Resource ID | ||
+ | } | ||
+ | |||
+ | SHORT: Update # | ||
+ | INT: Num Items Available List Size | ||
+ | INT: Num Items Available Update Count | ||
+ | { | ||
+ | BYTE: # Items | ||
+ | SHORT: Item # - Increments | ||
+ | LONG: Resource ID | ||
+ | } | ||
+ | |||
+ | SHORT: Update # | ||
+ | INT: Num Items Available List Size | ||
+ | INT: Num Items Available Update Count | ||
+ | { | ||
+ | BYTE: # Items | ||
+ | SHORT: Item # - increments | ||
+ | A_String Resource Name | ||
+ | } | ||
+ | |||
+ | SHORT: Update # | ||
+ | INT: Num Items Available List Size | ||
+ | INT: Num Items Available Update Count | ||
+ | { | ||
+ | BYTE: # Items | ||
+ | SHORT: Item # - increments | ||
+ | A_String Resource Type | ||
+ | } | ||
+ | |||
+ | SHORT: Update # | ||
+ | FLOAT: capacity | ||
+ | |||
+ | SHORT: Update # | ||
+ | FLOAT: Spec Rate | ||
+ | |||
+ | SHORT: Update # | ||
+ | INT: Hopper Size | ||
+ | |||
+ | SHORT: Update # | ||
+ | BYTE: Condition | ||
+ | |||
</pre> | </pre> | ||
Revision as of 08:24, 25 January 2008
Baseline - HINO07
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BaseLine StructINT: Num Items Available List Size INT: Num Items Available Update Count { LONG: Resource ID } INT: Num Items Available List Size INT: Num Items Available Update Count { LONG: Resource ID } INT: Num Items Available List Size INT: Num Items Available Update Count { A_String: Resource Name } INT: Num Items Available List Size INT: Num Items Available Update Count { A_String: Resource Name } INT: Num Items Available List Size INT: Num Items Available Update Count { A_String: Resource Type } INT: Num Items Available List Size INT: Num Items Available Update Count { A_String: Resource Type } LONG: Current Resource ID active in Harvester BYTE: Operation Status 00 or 01 FLOAT: Capacity FLOAT: Spec Rate FLOAT: Actual Rate FLOAT: Hopper Quantity INT: Hopper Size BYTE: Count (List size +1, except when zero, so it seems) INT: List Size Items in Hopper INT: Update Count { LONG: ResourceID FLOAT: Quantity } BYTE: Integrity Deltas StructSHORT: Update Count SHORT: Update # BYTE: Operation Status SHORT: Update # INT: Num Items Available List Size INT: Num Items Available Update Count { BYTE: # Items SHORT: Item # - Increments LONG: Resource ID } SHORT: Update # INT: Num Items Available List Size INT: Num Items Available Update Count { BYTE: # Items SHORT: Item # - Increments LONG: Resource ID } SHORT: Update # INT: Num Items Available List Size INT: Num Items Available Update Count { BYTE: # Items SHORT: Item # - increments A_String Resource Name } SHORT: Update # INT: Num Items Available List Size INT: Num Items Available Update Count { BYTE: # Items SHORT: Item # - increments A_String Resource Type } SHORT: Update # FLOAT: capacity SHORT: Update # FLOAT: Spec Rate SHORT: Update # INT: Hopper Size SHORT: Update # BYTE: Condition |
Variable DescriptionsObj_OperandCount = ??
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