Difference between revisions of "Stats (Game Mechanics)"
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'''Regen Stat Effects''' | '''Regen Stat Effects''' | ||
− | The three regen stats (Constitution, Stamina, Willpower) determine how quickly their respective pools regenerate. All three pools appear to regenerate using exactly the same formula. All three regeneration rates are equally affected by the character stance (standing, kneeling, sitting, or prone). | + | The three regen stats (Constitution, Stamina, Willpower) determine how quickly their respective pools regenerate. All three pools appear to regenerate using exactly the same formula. All three regeneration rates are equally affected by the character stance (standing, kneeling, sitting, or prone).<br> |
− | Health_Sitting_Regen( per second ) = CONSTITUTION * 13 / 1200 | + | Health_Sitting_Regen( per second ) = CONSTITUTION * 13 / 1200<br> |
− | Action_Sitting_Regen( per second ) = STAMINA * 13 / 1200 | + | Action_Sitting_Regen( per second ) = STAMINA * 13 / 1200<br> |
− | Mind_Sitting_Regen( per second ) = WILLPOWER * 13 / 1200 | + | Mind_Sitting_Regen( per second ) = WILLPOWER * 13 / 1200<br><br> |
− | Kneeling_Regen( per second ) = Sitting_Regen * ( 5 / 7 ) | + | Kneeling_Regen( per second ) = Sitting_Regen * ( 5 / 7 )<br> |
− | Standing_Regen( per second ) = Sitting_Regen * ( 4 / 7 ) | + | Standing_Regen( per second ) = Sitting_Regen * ( 4 / 7 )<br> |
− | Prone_Regen( per second ) = Sitting_Regen * ( 4 / 7 ) | + | Prone_Regen( per second ) = Sitting_Regen * ( 4 / 7 )<br><br> |
− | It may be easier to remember that sitting has 75% faster regen than standing, and kneeling has 25% faster regen than standing. | + | It may be easier to remember that sitting has 75% faster regen than standing, and kneeling has 25% faster regen than standing.<br><br> |
− | Example: Rodan artisan (Constitution=300, Stamina=750, Willpower=550) | + | Example: Rodan artisan (Constitution=300, Stamina=750, Willpower=550)<br><br> |
− | Sitting: | + | Sitting:<br><br> |
− | - Health_Regen = 300 * 13 / 1200 = 3.25 health pool per second. | + | - Health_Regen = 300 * 13 / 1200 = 3.25 health pool per second.<br> |
− | - Action_Regen = 750 * 13 / 1200 = 8.12 action pool per second. | + | - Action_Regen = 750 * 13 / 1200 = 8.12 action pool per second.<br> |
− | - Mind_Regen = 550 * 13 / 1200 = 5.96 mind pool per second. | + | - Mind_Regen = 550 * 13 / 1200 = 5.96 mind pool per second.<br><br> |
− | Kneeling: | + | Kneeling:<br><br> |
− | - Health_Regen = 300 * 13 / 1200 * (5/7) = 2.32 health pool per second. | + | - Health_Regen = 300 * 13 / 1200 * (5/7) = 2.32 health pool per second.<br> |
− | - Action_Regen = 750 * 13 / 1200 * (5/7) = 5.80 action pool per second. | + | - Action_Regen = 750 * 13 / 1200 * (5/7) = 5.80 action pool per second.<br> |
− | - Mind_Regen = 550 * 13 / 1200 * (5/7) = 4.26 mind pool per second. | + | - Mind_Regen = 550 * 13 / 1200 * (5/7) = 4.26 mind pool per second.<br><br> |
− | Standing or Prone: | + | Standing or Prone:<br><br> |
− | - Health_Regen = 300 * 13 / 1200 * (4/7) = 1.86 health pool per second. | + | - Health_Regen = 300 * 13 / 1200 * (4/7) = 1.86 health pool per second.<br> |
− | - Action_Regen = 750 * 13 / 1200 * (4/7) = 4.64 action pool per second. | + | - Action_Regen = 750 * 13 / 1200 * (4/7) = 4.64 action pool per second.<br> |
− | - Mind_Regen = 550 * 13 / 1200 * (4/7) = 3.40 mind pool per second. | + | - Mind_Regen = 550 * 13 / 1200 * (4/7) = 3.40 mind pool per second.<br> |
== Special Ability Cost Reduction == | == Special Ability Cost Reduction == |
Revision as of 01:46, 18 February 2008
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Stat Migration
Players may set their stats while on the tutorial and they will take effect instantaneously. When a player leaves the tutorial they can still access their stat migration window and change their stat configuration however the new configuration will not take affect until they interact with an image designer. Fortunately the system is built with a way to change these stats when you get more experience with the game and have a better idea of the specific distribution you want to have. Based out of the need and desire of people to mold and change their bodies Image Designers are granted the ability to change stats for players. Image designers not only specialize in altering the body shape, color, markings, hair and alien special features, they excel at changing your physical condition (stats) as well. Generally it's a pretty easy process. First you will want to find an Image designer. The first place to look if you are in Coronet, Theed or Bestine, is at the image designer tents located in these cities. The one in Coronet is on the outside of the Shuttle Port Park only a short walk from the star port. In Theed it is near the cantina, and likewise in Bestine. Alternatively you can find an image designer by using the community search function in-game and Choosing Image Designer from the search options to see if any are near you. Once you are with an Image Designer you must group with them and the process takes at least 10 minutes. First you will negotiate with the Image Designer over the cost. Once you have agreed on the cost using the ID service window, you should open up your character sheet window (Ctrl-C) and click on the "Stat Migration Button". The stat migration window will open up and you will see all of your stats and they will have corresponding sliders. Move the slider back and forth to adjust your stats. The numbers will rise and fall based on the position of the slider. At the end of 10 minutes, the session will end and your stats will be adjusted to the levels you set them at. Be careful not to accidentally close the window. If you do, the Image Designer will have to start the session over from the beginning and it will require a full 10 minute session. It should be noted that this is a general guide intended to help those that do not have experience with stats or are new to the game. Your experience and personal play style will have a great effect on your decisions as to what stats you want.
Character Statistics
HAM RegenerationRegen Stat Effects The three regen stats (Constitution, Stamina, Willpower) determine how quickly their respective pools regenerate. All three pools appear to regenerate using exactly the same formula. All three regeneration rates are equally affected by the character stance (standing, kneeling, sitting, or prone). Health_Sitting_Regen( per second ) = CONSTITUTION * 13 / 1200 Kneeling_Regen( per second ) = Sitting_Regen * ( 5 / 7 ) It may be easier to remember that sitting has 75% faster regen than standing, and kneeling has 25% faster regen than standing. Example: Rodan artisan (Constitution=300, Stamina=750, Willpower=550) Kneeling: Standing or Prone: Special Ability Cost ReductionFormulasSource References |