Difference between revisions of "ForceActivateQuest (000004BE)"
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(New page: {{PageHeader|Object Controller|ShowLootBox (000004BC)}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ===Struct=== ---- {| align="center" |- || {| class="wikitable" |{{Long}}|'''...) |
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− | + | {{PageHeader|Object Controller|ShowLootBox (000004BC)}} | |
+ | {| border="0" width="90%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
+ | ===Struct=== | ||
+ | ---- | ||
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {| class="wikitable" | ||
+ | |{{Long}}|'''Character ID''' | ||
+ | |- | ||
+ | |{{int}}|'''Unknown Int''' | ||
+ | |- | ||
+ | |{{int}}|'''Number of Looted Items''' | ||
+ | |- | ||
+ | |{{Long}}|'''Object ID for Looted Item''' | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Variable Descriptions=== | ||
+ | ---- | ||
+ | controllerID = '''000004BC''' | ||
+ | ---- | ||
+ | |||
+ | |valign=top| | ||
+ | |||
+ | ===Tags=== | ||
+ | ---- | ||
+ | {| align="center" | ||
+ | |- | ||
+ | ||{{ObjControllerMessageTag}} | ||
+ | |- | ||
+ | ||{{100%}} | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |||
+ | <pre> | ||
+ | |||
+ | NGE struct by cAble@projectswg | ||
+ | |||
+ | 05 00 #Operand | ||
+ | 46 5E CE 80 #ObjController | ||
+ | 0B 00 00 00 #Controller Type | ||
+ | BC 04 00 00 #Controller Id | ||
+ | EC 98 D7 D0 4B 00 00 00 #CharacterID | ||
+ | |||
+ | 00 00 00 00 #Unknown INT | ||
+ | 01 00 00 00 #Number of Items Looted | ||
+ | B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted. | ||
+ | |||
+ | </pre> |
Revision as of 15:20, 27 September 2013
Object Controller - ShowLootBox (000004BC)
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Struct
NGE struct by cAble@projectswg 05 00 #Operand 46 5E CE 80 #ObjController 0B 00 00 00 #Controller Type BC 04 00 00 #Controller Id EC 98 D7 D0 4B 00 00 00 #CharacterID 00 00 00 00 #Unknown INT 01 00 00 00 #Number of Items Looted B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted. |