Difference between revisions of "ForceActivateQuest (000004BE)"
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(New page: {{PageHeader|Object Controller|ShowLootBox (000004BC)}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ===Struct=== ---- {| align="center" |- || {| class="wikitable" |{{Long}}|'''...) |
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− | {{PageHeader|Object Controller| | + | {{PageHeader|Object Controller|ForceActivateQuest (000004BE)}} |
{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
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Line 13: | Line 13: | ||
|{{int}}|'''Unknown Int''' | |{{int}}|'''Unknown Int''' | ||
|- | |- | ||
− | |{{int}}|''' | + | |{{int}}|'''Waypoint data''' |
− | + | ||
− | + | ||
|- | |- | ||
|} | |} | ||
Line 21: | Line 19: | ||
===Variable Descriptions=== | ===Variable Descriptions=== | ||
---- | ---- | ||
− | controllerID = ''' | + | controllerID = '''000004BE''' |
---- | ---- | ||
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<pre> | <pre> | ||
− | NGE struct by cAble | + | NGE struct by cAble |
05 00 #Operand | 05 00 #Operand | ||
− | 46 5E CE 80 # | + | 46 5E CE 80 #Obj Controller |
− | 0B 00 00 00 | + | 0B 00 00 00 |
− | + | BE 04 00 00 #forceActivateQuest | |
− | + | 4E C7 80 B7 51 00 00 00 #Character ID | |
− | + | 00 00 00 00 #unknown INT | |
− | 00 00 00 00 # | + | 1D F0 D9 0C #Unknown INT (seems to relate to an INT assigned to the '''QuestWP''' in logs) |
− | + | ||
− | + | ||
</pre> | </pre> |
Latest revision as of 15:24, 27 September 2013
Object Controller - ForceActivateQuest (000004BE)
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Struct
NGE struct by cAble 05 00 #Operand 46 5E CE 80 #Obj Controller 0B 00 00 00 BE 04 00 00 #forceActivateQuest 4E C7 80 B7 51 00 00 00 #Character ID 00 00 00 00 #unknown INT 1D F0 D9 0C #Unknown INT (seems to relate to an INT assigned to the '''QuestWP''' in logs) |