Difference between revisions of "ShowLootBox (000004BC)"
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− | {{PageHeader|Object Controller| | + | {{PageHeader|Object Controller|ShowLootBox (000004BC)}} |
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− | |{{ | + | |{{Long}}|'''Character ID''' |
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|{{int}}|'''Unknown Int''' | |{{int}}|'''Unknown Int''' | ||
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− | |{{int}}|''' | + | |{{int}}|'''Number of Looted Items''' |
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− | |{{ | + | |{{Long}}|'''Object ID for Looted Item''' |
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+ | |} | ||
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===Variable Descriptions=== | ===Variable Descriptions=== | ||
---- | ---- | ||
− | controllerID = ''' | + | controllerID = '''000004BC''' |
---- | ---- | ||
Latest revision as of 23:40, 6 January 2014
Object Controller - ShowLootBox (000004BC)
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Struct
Variable DescriptionscontrollerID = 000004BC |
Tags
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NGE struct by cAble@projectswg 05 00 #Operand 46 5E CE 80 #ObjController 0B 00 00 00 #Controller Type BC 04 00 00 #Controller Id EC 98 D7 D0 4B 00 00 00 #CharacterID 00 00 00 00 #Unknown INT 01 00 00 00 #Number of Items Looted B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted.