Difference between revisions of "ShowLootBox (000004BC)"

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{{PageHeader|Object Controller|ShowLootBox (000004BC)}}
 +
{| border="0" width="90%" cellpadding=6
 +
|-
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|valign=top|
 +
===Struct===
 +
----
 +
{| align="center"
 +
|-
 +
||
 +
{| class="wikitable"
 +
|{{Long}}|'''Character ID'''
 +
|-
 +
|{{int}}|'''Unknown Int'''
 +
|-
 +
|{{int}}|'''Number of Looted Items'''
 +
|-
 +
|{{Long}}|'''Object ID for Looted Item'''
 +
|-
 +
|}
 +
|}
 +
 
 +
===Variable Descriptions===
 +
----
 +
controllerID     = '''000004BC'''
 +
----
 +
 
 +
|valign=top|
 +
 
 +
===Tags===
 +
----
 +
{| align="center"
 +
|-
 +
||{{ObjControllerMessageTag}}
 +
|-
 +
||{{100%}}
 +
|-
 +
|}
 +
|}
 +
 
 +
 
 +
<pre>
 +
 
 +
NGE struct by cAble@projectswg
 +
 
 +
05 00 #Operand
 +
46 5E CE 80 #ObjController
 +
0B 00 00 00 #Controller Type
 +
BC 04 00 00 #Controller Id
 +
EC 98 D7 D0 4B 00 00 00 #CharacterID
 +
 
 +
00 00 00 00 #Unknown INT
 +
01 00 00 00 #Number of Items Looted
 +
B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted.  
 +
 
 +
</pre>

Latest revision as of 23:40, 6 January 2014

Object Controller - ShowLootBox (000004BC)

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Struct


LONG Character ID
INT Unknown Int
INT Number of Looted Items
LONG Object ID for Looted Item

Variable Descriptions


controllerID = 000004BC


Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.



NGE struct by cAble@projectswg

05 00 #Operand
46 5E CE 80 #ObjController
0B 00 00 00 #Controller Type
BC 04 00 00 #Controller Id 
EC 98 D7 D0 4B 00 00 00 #CharacterID

00 00 00 00 #Unknown INT
01 00 00 00 #Number of Items Looted
B9 4E 54 F6 51 00 00 00 #ObjectID for Item Looted.