Difference between revisions of "Detonation Module Usage (Game Mechanics)"

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(Detonation Module Usage Mechanics)
(Detonation Module Usage Mechanics)
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This module will not affect Creature lairs, but will affect Turrets. If the droid is disabled while the countdown is in process, the timer shuts down. The entire droid, including datapad listing is destroyed when used. A droid with a Detonation Module will cause approximately 175 points of Blast damage per 1 point of rating.
 
This module will not affect Creature lairs, but will affect Turrets. If the droid is disabled while the countdown is in process, the timer shuts down. The entire droid, including datapad listing is destroyed when used. A droid with a Detonation Module will cause approximately 175 points of Blast damage per 1 point of rating.
  
    *Known Issue* You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'.
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*Known Issue* You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'.
  
 
The 75% PvP damage reduction applies, but the area-effect blast seems to bypass defense mods. PvP damage from mouse droids is reported to range 250-650 depending on the droid's rating and the target's armor and blast resistance. PvE targets usually take 4 digit damage.
 
The 75% PvP damage reduction applies, but the area-effect blast seems to bypass defense mods. PvP damage from mouse droids is reported to range 250-650 depending on the droid's rating and the target's armor and blast resistance. PvE targets usually take 4 digit damage.

Revision as of 05:38, 3 April 2008




Game Mechanics - Mechanics Category

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Detonation Module Usage Mechanics

Usable by a Novice Smuggler or Bounty Hunter, this module can turn any droid into a Bomb. At Novice Smuggler and bount hunter you get the command '/detonateDroid' ('/det' also works just fine).This droid bomb will only affect those that can be targeted in combat. To use, the /detonatedroid command must be issued to the droid. Either target a droid you own and issue the command, or issue the command with /tellpet. You must be within 90m of the droid to issue the command. Exploding a droid will naturally eliminate the droid. You cannot issue the detonation command while feigned or prone. After a 3 second count down, that can be seen by anyone in the area, the droid bomb will detonate, affecting all viable targets within a 17 meter blast area. This damage is spread randomly across the targets HAM bars, but will generally affect Health most often. Armor and PvP damage reduction applies to all damage taken.


What can I kill with it?

Anything that you can target and is capable of moving. Thus overt enemy players, vehicles, and critters of all kinds are in. Lairs and turrets are out. You do NOT get any exp for the things you kill.

This module will not affect Creature lairs, but will affect Turrets. If the droid is disabled while the countdown is in process, the timer shuts down. The entire droid, including datapad listing is destroyed when used. A droid with a Detonation Module will cause approximately 175 points of Blast damage per 1 point of rating.

  • Known Issue* You must manually damage your target in order to gain XP and the ability to loot. If you do not, you will not be given credit for the 'kill'.

The 75% PvP damage reduction applies, but the area-effect blast seems to bypass defense mods. PvP damage from mouse droids is reported to range 250-650 depending on the droid's rating and the target's armor and blast resistance. PvE targets usually take 4 digit damage.


Can it be stopped?

You cannot cancel the order once the timer starts, but if the droid is incapped before it explodes, the timer will stop. (So in essence, your enemy can stop it). It is reported that you can re-issue the detonate command to an incapped droid and the timer will start over and explode. Naturally the droid will explode in place (since it is incapped, it can no longer move). You can certainly repair your droid from the incapped state and send it on the chase again.


Typical bomb droid setup/use:

1. Get the droid out. This can be done ahead of time just like any other pet, or can be done during combat from a deed if you have a deed in your inventory. You cannot pull them from the crate during combat though. Although you cannot issue the /det command prone, you CAN get a bomb bot out from a deed while prone or feigned, so you can issue the command as soon as you stand. 2. You need to target the droid at some point to issue the detonation command; /tellpet group works well here. Then you can click on the droid from your group list. Otherwise, if your droid has a good name, you can use /target with the droid's name. 3. Issue the detonate command to start the sequence. 4. Send it on the chase... /tellpet follow works well here.



A Few extra tips for using bomb droids...

  • Most creatures won't aggro you if you are more then 90m away from them when you detonate the droid...
  • Apparently line of site with the droid you are detonating is not required...
  • If you detonate it while you are within it's blast radius (17m) you should not be damaged...
  • If you care about looting rights, make sure you do at least 1 pt of damage on your own before the target dies (if the droid does all the damage and the NPC dies, you will NOT get looting rights...

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