|
|
Line 94: |
Line 94: |
| | | |
| | | |
− | '''Skill Mods:'''
| |
− |
| |
− | This attribute is found on any item in which skill modifiers have been placed onto it. For player crafted items with sockets, this attribute can be created on the item if the player adds a skill tape or attachment to the item. For looted items, this attribute only occurs on some looted exceptional, legendary items or certain quested rewards. Skill mods represent bonuses to a player's skills up to a maximum of 25. Looted Wearables are allowed up to 3 skill mods. The exception to this are the special loot wearables which have innate mods to them. These items can have up to 4 total skill mods.
| |
− |
| |
− | Attributes available to this category include:
| |
− |
| |
− | * '''Alertness'''
| |
− | * '''Armor Assembly'''
| |
− | * '''Armor Experimentation'''
| |
− | * '''Armor Repair'''
| |
− | * '''Artisan Assembly'''
| |
− | * '''Artisan Experimentation'''
| |
− | * '''Berserk'''
| |
| * '''Bleeding Resistance''' | | * '''Bleeding Resistance''' |
| * '''Camouflage''' | | * '''Camouflage''' |
− | * '''Carbine Accuracy'''
| |
− | * '''Carbine Accuracy While Moving'''
| |
− | * '''Carbine Aiming'''
| |
− | * '''Carbine Speed'''
| |
− | * '''Clothing Experimentation'''
| |
− | * '''Clothing Assembly'''
| |
− | * '''Clothing Repair'''
| |
− | * '''Combat Bleeding Defense'''
| |
− | * '''Combat Medicine Assembly'''
| |
− | * '''Combat Medicine Effectiveness'''
| |
− | * '''Combat Medicine Experimentation'''
| |
− | * '''Combat Medicine Use'''
| |
| * '''Cover''' | | * '''Cover''' |
− | * '''Creature Taming Bonus'''
| |
− | * '''Defense vs. Blind'''
| |
− | * '''Defense vs. Dizzy'''
| |
− | * '''Defense vs. Intimidate'''
| |
− | * '''Defense vs. Knockdown'''
| |
− | * '''Defense vs. Posture Change (Down)'''
| |
− | * '''Defense vs. Posture Change (Up)'''
| |
| * '''Defense vs. Stun''' | | * '''Defense vs. Stun''' |
− | * '''Disease Resistance'''
| |
− | * '''Droid Assembly'''
| |
− | * '''Droid Complexity'''
| |
− | * '''Droid Customization'''
| |
− | * '''Droid Experimentation'''
| |
− | * '''Droid Precision'''
| |
− | * '''Droid Speed'''
| |
− | * '''Fire Resistance'''
| |
− | * '''Food Assembly'''
| |
− | * '''Food Experimentation'''
| |
− | * '''Foraging'''
| |
− | * '''General Ranged Aiming'''
| |
− | * '''Group Terrain Negotiation'''
| |
− | * '''Healing Range'''
| |
− | * '''Heavy Weapon Accuracy'''
| |
− | * '''Heavy Weapon Speed'''
| |
| * '''Injury Treatment''' | | * '''Injury Treatment''' |
− | * '''Injury Treatment Speed'''
| |
| * '''Intimidation ''' | | * '''Intimidation ''' |
− | * '''Medical Foraging''' | + | * '''Mask Scent''' |
− | * '''Medicine Assembly'''
| + | |
− | * '''Medicine Experimentation'''
| + | |
| * '''Melee Defense''' | | * '''Melee Defense''' |
− | * '''One Handed Weapon Accuracy'''
| |
− | * '''One Handed Weapon Speed'''
| |
− | * '''One Handed Melee Damage'''
| |
− | * '''Pistol Accuracy'''
| |
− | * '''Pistol Accuracy While Moving'''
| |
− | * '''Pistol Accuracy While Standing'''
| |
− | * '''Pistol Aiming'''
| |
− | * '''Polearm Damage'''
| |
− | * '''Pistol Speed'''
| |
− | * '''Poison Resistance'''
| |
− | * '''Polearm Accuracy'''
| |
− | * '''Polearm Speed'''
| |
− | * '''Ranged Defense'''
| |
− | * '''Ranged Injury Treatment Speed'''
| |
− | * '''Rescue'''
| |
− | * '''Rifle Accuracy'''
| |
− | * '''Rifle Accuracy While Moving'''
| |
− | * '''Rifle Aiming'''
| |
− | * '''Rifle Speed'''
| |
− | * '''Steady Aim Bonus'''
| |
− | * '''Structure Assembly'''
| |
− | * '''Structure Complexity'''
| |
− | * '''Structure Experimentation'''
| |
− | * '''Surveying'''
| |
− | * '''Terrain Negotiation'''
| |
− | * '''Thrown Weapon Accuracy'''
| |
− | * '''Tracking Droid Effectiveness'''
| |
− | * '''Tracking Droids'''
| |
− | * '''Two Handed Melee Accuracy'''
| |
− | * '''Two Handed Melee Damage'''
| |
− | * '''Two Handed Melee Speed'''
| |
− | * '''Unarmed Accuracy'''
| |
− | * '''Unarmed Damage'''
| |
− | * '''Unarmed Speed'''
| |
− | * '''Volley Fire Bonus'''
| |
| * '''Warcry''' | | * '''Warcry''' |
− | * '''Weapon Assembly'''
| |
− | * '''Weapon Experimentation'''
| |
− | * '''Weapon Repair'''
| |
| * '''Wound Treatment''' | | * '''Wound Treatment''' |
− | * '''Wound Treatment Speed '''
| |
| | | |
| | | |