Difference between revisions of "Bone Armor Crafting (Game Mechanics)"

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(Items Affected)
(Experimentation Lines)
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== Experimentation Lines ==
 
== Experimentation Lines ==
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There are 4 lines of experimentation available to these items.
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'''1. Experimental Durability'''<br>
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'''2. Experimental Quality'''<br>
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'''3. Experimental Resistance'''<br>
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'''4. Misc'''<br>
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The Experimental Durability line has 4 experimental attributes. The first of these is Armor Action Encumberance. Armor Action Encumberance depends on 50% MA and 50% OQ.  Experimentation on Experimental Durability will decrease the Action attribute on the item. The second attribute is Armor Health Encumberance. Armor Health Encumberance depends on 50% MA and 50% OQ.  Experimentation on Experimental Durability will decrease the Health attribute on the item. The third attribute is Armor Integrity. Armor Integrity depends on 50% OQ and 50% UT.  Experimentation on Experimental Durability will increase the Condition attribute on the item. The Fourth attribute is Armor Mind Encumberance. Armor Mind Encumberance depends on 50% MA and 50% OQ.  Experimentation on Experimental Durability will decrease the Mind attribute on the item.
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The Experimental Quality line depends on 50% OQ and 50% SR.  Experimentation on this line will increase the Base Effectiveness attribute.
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Experimental Resistance
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The Experimental Resistance line depends on 50% OQ and 50% SR. Experimentation on this line will increase the Kinetic, Blast, Stun, Electricity, Heat, Cold, Acid, and Energy attributes on these items.
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The Misc line depends on 50% OQ and 50% SR. Experimentation on this line will increase the Condition attribute on these items.
  
 
== Item Attributes ==
 
== Item Attributes ==

Revision as of 09:23, 18 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Bone Armor Experimentation Mechanics

Items Affected

1. Bone Armor Left Bicep
2. Bone Armor Right Bicep
3. Bone Armor Boots
4. Bone Armor Left Bracer
5. Bone Armor Right Bracer
6. Bone Armor Chest Plate
7. Bone Armor Gloves
8. Bone Armor Helmet
9. Bone Armor Leggings

Experimentation Lines

There are 4 lines of experimentation available to these items.


1. Experimental Durability
2. Experimental Quality
3. Experimental Resistance
4. Misc


The Experimental Durability line has 4 experimental attributes. The first of these is Armor Action Encumberance. Armor Action Encumberance depends on 50% MA and 50% OQ. Experimentation on Experimental Durability will decrease the Action attribute on the item. The second attribute is Armor Health Encumberance. Armor Health Encumberance depends on 50% MA and 50% OQ. Experimentation on Experimental Durability will decrease the Health attribute on the item. The third attribute is Armor Integrity. Armor Integrity depends on 50% OQ and 50% UT. Experimentation on Experimental Durability will increase the Condition attribute on the item. The Fourth attribute is Armor Mind Encumberance. Armor Mind Encumberance depends on 50% MA and 50% OQ. Experimentation on Experimental Durability will decrease the Mind attribute on the item.


The Experimental Quality line depends on 50% OQ and 50% SR. Experimentation on this line will increase the Base Effectiveness attribute.


Experimental Resistance

The Experimental Resistance line depends on 50% OQ and 50% SR. Experimentation on this line will increase the Kinetic, Blast, Stun, Electricity, Heat, Cold, Acid, and Energy attributes on these items.



The Misc line depends on 50% OQ and 50% SR. Experimentation on this line will increase the Condition attribute on these items.

Item Attributes

Transferred Component Attributes

Source References

Source Source in Context
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