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| == Profession Overview == | | == Profession Overview == |
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| {{ProfEntertainerNAV}} | | {{ProfEntertainerNAV}} |
− | Entertainer is one of the basic starting professions which later branches off into elite professions Dancer, Image Designer and Musician. Entertainers get abilities to help other players recover from combat, as well as abilities to customize other players' characters.
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− | This profession requires 77 skill points to master.
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− | Experience requirements to master:
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− | *Dancing: 66000
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− | *Entertainer Healing: 41000
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− | *Image Designer: 31000
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− | *Musician: 66000
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− | AP experience: 0
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− | Entertainer abilities are designed around the extra flairs of style that are possible in Star Wars Galaxies. They include dancing and musicianship, as well as the ability to change the appearance of other players' avatars. The Entertainer abilities also have the ability to heal Battle Fatigue, making the entertainers a necessity in the Star Wars Galaxies universe. Entertainer skills are required for the Image Designer, the Musician, the Dancer, and the Musician Dancer advanced professions.
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− | === Abilities ===
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− | With specialties in Musicianship and in Dancing, an entertainer can be very enjoyable to watch, as well as very beneficial to the character. Besides the Entertainers abilities to help other players recover from battle, an Entertainer is the professional to come to if a player wants a hair-do that will make them stand out, or make-up that will freshen up their face.
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− | The four Entertainer skill lines are: Image Design, Musicianship, Dancing, and Entertainment Healing. Let's look at each of these in detail.
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− | === Image Design ===
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− | Image Design is the only skill tree that allows players to get the appearance of their in-game avatars changed after creating the character. The Entertainer who knows Image Design is capable of changing the aesthetics of a player in three important ways:
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− | *Hair Styling: The ability to change the color/style of facial and head hair.
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− | *Marking Design: The ability to modify tattoos/body markings.
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− | *Face-Form: The ability to change facial attributes, such as eye color/size and nose shape.
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− | === Musicianship ===
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− | Musicianship grants the Entertainer the knowledge of how to play musical instruments. This knowledge helps the musician to heal others more effectively, as well as makes their performance more enjoyable for those who are watching. Musicianship has three main areas of advantage:
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− | *Music Knowledge: The ability to play new instruments and songs.
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− | === Dancing ===
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− | Dancing is the counterpart of musicianship. Dancing allows the Entertainer to more effectively heal others, just as musicianship does, but dancing allows the healing through dance, rather than through music. Like Musicianship, more advanced dance moves are very fun to watch and will easily hold a crowd in a cantina. Dancing has two main areas of advantage:
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− | * Dance Knowledge: The types of dances that the Entertainer knows.
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− | === Entertainment Healing ===
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− | Entertainment Healing is the skill tree that dictates exactly how effective an Entertainer's dance is going to be at healing those who are watching them. Although taking musicianship and dancing give the Entertainer flourishes, Entertainment Healing is the basic ability for the Entertainer to heal those who need healing. Entertainment Healing has two main advantages:
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− | * Wound Healing (Dancing): This ability applies when dancing.
| + | 1. [[Instrument Crafting (Game Mechanics)|Instrument Crafting]] |
− | * Wound Healing (Music): This ability applies when playing music.
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| == Getting Started == | | == Getting Started == |