Difference between revisions of "Crafting Spice (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Experimentation Lines)
(Spice Crafting Experimentation Mechanics)
 
(4 intermediate revisions by the same user not shown)
Line 50: Line 50:
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||{{D0%}}
+
||{{D25%}}
 
|-
 
|-
 
||{{GameMechanics}}
 
||{{GameMechanics}}
Line 58: Line 58:
  
 
== Spice Crafting Experimentation Mechanics ==
 
== Spice Crafting Experimentation Mechanics ==
 +
 +
 +
 +
All spices are crafted as single use items.
 +
 +
 +
For a list of spice effects, see [[Using Spice (Game Mechanics)|Using Spice]].
  
 
== Items Affected ==
 
== Items Affected ==
 +
 +
 +
1. [[Booster Blue (Schematic)|Booster Blue]]<br>
 +
2. [[Crash n' Burn (Schematic)|Crash n' Burn]]<br>
 +
3. [[Giggledust (Schematic)|Giggledust]]<br>
 +
4. [[Grey Gabaki (Schematic)|Grey Gabaki]]<br>
 +
5. [[Gunjack (Schematic)|Gunjack]]<br>
 +
6. [[Kliknik Fortitude Enhancement (Looted Item)|Kliknik Fortitude Enhancement]]<br>
 +
7. [[Kwi Adrenal Boost (Looted Item)|Kwi Adrenal Boost]]<br>
 +
8. [[Muon Gold (Schematic)|Muon Gold]]<br>
 +
9. [[Neutron Pixie (Schematic)|Neutron Pixie]]<br>
 +
10. [[Pyrepenol (Schematic)|Pyrepenol]]<br>
 +
11. [[Scramjet (Schematic)|Scramjet]]<br>
 +
12. [[Sedative H4b (Schematic)|Sedative H4b]]<br>
 +
13. [[Shadowpaw (Schematic)|Shadowpaw]]<br>
 +
14. [[Sweetblossom (Schematic)|Sweetblossom]]<br>
 +
15. [[Thruster Head (Schematic)|Thruster Head]]<br>
 +
16. [[Yarrock (Schematic)|Yarrock]]<br>
 +
17. [[Zypolene Droid Lubricant (Schematic)|Zypolene Droid Lubricant]]<br>
  
 
== Experimentation Lines ==
 
== Experimentation Lines ==
Line 69: Line 95:
  
  
 +
'''Variation Of:'''
 +
 +
 +
This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.
 +
 +
 +
For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
 +
General Item Mechanics]]
 +
 +
 +
'''Volumn:'''
 +
 +
Represents the current container contents of the Item.
 +
 +
For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]
 +
 +
 +
'''Object Creator:'''
 +
 +
This attribute appears only on crafted items or looted components. The crafter's name is listed here.
 +
 +
[[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
 +
 +
 +
'''Serial Number:'''
 +
 +
This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
 +
 +
 +
See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
 +
 +
 +
'''Attribute Modifiers'''
 +
 +
This attribute only appears on items that offer bonuses to statistics. The attribute modifier will list the total number of statistics that the item is offering buffs for.
 +
 +
 +
 +
'''Health'''
 +
 +
Attribute that appears when an item adds a Health buff.
 +
 +
'''Strength'''
 +
 +
Attribute that appears when an item adds a strength buff.
 +
 +
'''Constitution'''
 +
 +
Attribute that appears when an item adds a constitution buff.
 +
 +
'''Action'''
 +
 +
Attribute that appears when an item adds a action buff.
 +
 +
'''Quickness'''
 +
 +
Attribute that appears when an item adds a quickness buff.
 +
 +
'''Stamina'''
 +
 +
Attribute that appears when an item adds a stamina buff.
 +
 +
'''Mind'''
 +
 +
Attribute that appears when an item adds a mind buff.
 +
 +
'''Focus'''
 +
 +
Attribute that appears when an item adds a focus buff.
 +
 +
'''Willpower'''
 +
 +
Attribute that appears when an item adds a willpower buff.
  
 
==Source References==
 
==Source References==

Latest revision as of 07:54, 22 April 2008




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Spice Crafting Experimentation Mechanics

All spices are crafted as single use items.


For a list of spice effects, see Using Spice.

Items Affected

1. Booster Blue
2. Crash n' Burn
3. Giggledust
4. Grey Gabaki
5. Gunjack
6. Kliknik Fortitude Enhancement
7. Kwi Adrenal Boost
8. Muon Gold
9. Neutron Pixie
10. Pyrepenol
11. Scramjet
12. Sedative H4b
13. Shadowpaw
14. Sweetblossom
15. Thruster Head
16. Yarrock
17. Zypolene Droid Lubricant

Experimentation Lines

These items have on valid experimentation available.

Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics


Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics


Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers


Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers


Attribute Modifiers

This attribute only appears on items that offer bonuses to statistics. The attribute modifier will list the total number of statistics that the item is offering buffs for.


Health

Attribute that appears when an item adds a Health buff.

Strength

Attribute that appears when an item adds a strength buff.

Constitution

Attribute that appears when an item adds a constitution buff.

Action

Attribute that appears when an item adds a action buff.

Quickness

Attribute that appears when an item adds a quickness buff.

Stamina

Attribute that appears when an item adds a stamina buff.

Mind

Attribute that appears when an item adds a mind buff.

Focus

Attribute that appears when an item adds a focus buff.

Willpower

Attribute that appears when an item adds a willpower buff.

Source References

Source Source in Context