Difference between revisions of "Crafting Tool Crafting (Game Mechanics)"
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For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | ||
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+ | '''Tool Effectiveness:''' | ||
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+ | This attribute indicates the effect that the tool will have on the assembly / experimentation rolls during crafting. A negative number means a penalty to the roll, and a positive number indicates a bonus. | ||
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+ | '''Crafting Tool Status:''' | ||
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+ | This attribute indicates the production status of the tool. Two options display here, Working or Ready. Working indicates that the tool is currently processing a prototype object and cannot be used to initiate crafting. Ready status indicates that the tool is ready to be used to begin crafting. | ||
Revision as of 02:46, 23 April 2008
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Game Mechanics - Mechanics Category
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Crafting Tool Experimentation MechanicsItems Affected1. Clothing and Armor Crafting Tool Experimentation LinesThere is 1 line of experimentation available to these items.
Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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