Difference between revisions of "Loot Components (Game Mechanics)"

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(Misc Item Components)
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== Munition Components ==
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* [[Looted Munition Components (Game Mechanics)|Looted Munition Components]]<br>
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* [[Munition Component Listing (Game Mechanics)|Munition Component Listing]]<br>
  
 
== Ranged Weapon Components ==
 
== Ranged Weapon Components ==

Revision as of 17:32, 26 April 2008




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Looted Crafting Component & Enhancement Mechanics

Some crafted components come from being looted off of creatures or npcs. These items usually have some unique arrangement of stats that will enhance a crafted item's functionality. These items are broken down into two general categories, components, and enhancements. Components represent the items that directly fill the draft slots during the item creation phase. Their properties are usually directly added into the item. Enhancements are items that are basically components to components, and offer specialized bonuses to them, which are later transferred to the final item through the component itself.


Below is a listing of the various items available in game, categorized by where they are used. Additionally, a listing of the object iffs used for the items is provided.


Armor Components

Armor Enhancements


Bio-Engineered Components


Clothing Components

Medical Components

Medical Enhancements


Melee Weapon Components

Melee Weapon Enhancements


Misc Item Components



Munition Components

Ranged Weapon Components

Ranged Weapon Enhancements


Source References

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