Difference between revisions of "Starship Repair Kit Crafting (Game Mechanics)"
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== Items Affected == | == Items Affected == | ||
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+ | 1. [[Armor Repair Kit (Schematic)|Armor Repair Kit]]<br> | ||
+ | 2. [[Booster Repair Kit (Schematic)|Booster Repair Kit]]<br> | ||
+ | 3. [[Weapon Capacitor Repair Kit (Schematic)|Weapon Capacitor Repair Kit]]<br> | ||
+ | 4. [[Chassis Repair Kit (Schematic)|Chassis Repair Kit]]<br> | ||
+ | 5. [[Droid Interface Repair Kit (Schematic)|Droid Interface Repair Kit]]<br> | ||
+ | 6. [[Engine Repair Kit (Schematic)|Engine Repair Kit]]<br> | ||
+ | 7. [[Conduit Repair Kit (Schematic)|Conduit Repair Kit]]<br> | ||
+ | 8. [[Reactor Repair Kit (Schematic)|Reactor Repair Kit]]<br> | ||
+ | 9. [[Shield Generator Repair Kit (Schematic)|Shield Generator Repair Kit]]<br> | ||
+ | 10. [[Weapon Repair Kit (Schematic)|Weapon Repair Kit]]<br> | ||
== Experimentation Lines == | == Experimentation Lines == | ||
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+ | These items have 1 line of experimentation available. | ||
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+ | '''1. Experimental Charges''' | ||
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+ | The Experimental Charges line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Repair Points attribute on these items. | ||
== Item Attributes == | == Item Attributes == | ||
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+ | '''Variation Of:''' | ||
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+ | This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as. | ||
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+ | For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)| | ||
+ | General Item Mechanics]] | ||
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+ | '''Volumn:''' | ||
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+ | Represents the current container contents of the Item. | ||
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+ | For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | ||
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+ | '''Object Creator:''' | ||
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+ | This attribute appears only on crafted items or looted components. The crafter's name is listed here. | ||
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+ | [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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+ | '''Serial Number:''' | ||
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+ | This attribute only appears on crafted items. This represents the alphanumeric code given to the item. | ||
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+ | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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+ | '''Repair Points:''' | ||
+ | This attribute indicates the amount available to repair damage on a starship component. For each amount of damage taken to the ship, one point is subtracted from the tool when it is used to repair that component. | ||
==Source References== | ==Source References== |
Latest revision as of 16:38, 8 May 2008
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Game Mechanics - Mechanics Category
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Starship Repair Kit Experimentation MechanicsItems Affected1. Armor Repair Kit Experimentation LinesThese items have 1 line of experimentation available.
1. Experimental Charges
The Experimental Charges line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Repair Points attribute on these items. Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Repair Points:
Source References
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