Difference between revisions of "Ship Armor Crafting (Game Mechanics)"
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== Experimentation Lines == | == Experimentation Lines == | ||
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+ | These items have 3 lines of experimentation available. | ||
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+ | '''1. Experimental Armor Hitpoints''' | ||
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+ | '''2. Experimental Hitpoints''' | ||
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+ | '''3. Experimental Mass''' | ||
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+ | The Experimental Armor Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Armor attribute on these items. | ||
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+ | The Experimental Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Hitpoints attribute on these items. | ||
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+ | The Experimental Mass line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will decrease the Mass attribute on these items. | ||
== Item Attributes == | == Item Attributes == |
Revision as of 17:38, 8 May 2008
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Game Mechanics - Mechanics Category
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Ship Armor Crafting Experimentation MechanicsItems Affected1. Mark I Durasteel Plating Experimentation LinesThese items have 3 lines of experimentation available.
Item AttributesSource References
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