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− | == Ship Armor Crafting Experimentation Mechanics == | + | == Armor Reinforcement Panel Crafting Experimentation Mechanics == |
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| == Items Affected == | | == Items Affected == |
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− | 1. [[Mark I Durasteel Plating (Schematic)|Mark I Durasteel Plating]]<br> | + | 1. [[Armor Reinforcement Panel - Mark I (Schematic)|Armor Reinforcement Panel - Mark I]]<br> |
− | 2. [[Mark II Durasteel Plating (Schematic)|Mark II Durasteel Plating]]<br> | + | 2. [[Armor Reinforcement Panel - Mark II (Schematic)|Armor Reinforcement Panel - Mark II]]<br> |
− | 3. [[Mark III Durasteel Plating (Schematic)|Mark III Durasteel Plating]]<br> | + | 3. [[Armor Reinforcement Panel - Mark III (Schematic)|Armor Reinforcement Panel - Mark III]]<br> |
− | 4. [[Mark IV Durasteel Plating (Schematic)|Mark IV Durasteel Plating]]<br> | + | 4. [[Armor Reinforcement Panel - Mark IV (Schematic)|Armor Reinforcement Panel - Mark IV]]<br> |
− | 5. [[Mark V Durasteel Plating (Schematic)|Mark V Durasteel Plating]]<br> | + | 5. [[Armor Reinforcement Panel - Mark V (Schematic)|Armor Reinforcement Panel - Mark V]]<br> |
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| == Experimentation Lines == | | == Experimentation Lines == |
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− | The Experimental Armor Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Armor attribute on these items. | + | The Experimental Armor Hitpoints line depends on 25% HR 75% UT. Experimentation on this line will increase the Armor attribute on these items. |
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− | The Experimental Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Hitpoints attribute on these items. | + | The Experimental Hitpoints line depends on 25% HR 75% UT. Experimentation on this line will increase the Hitpoints attribute on these items. |
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− | The Experimental Mass line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will decrease the Mass attribute on these items. | + | The Experimental Mass line depends on 25% OQ and 75% UT. Experimentation on this line will decrease the Mass attribute on these items. |
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| == Item Attributes == | | == Item Attributes == |
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− | '''Certified'''
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− | This attribute is a category listing.
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− | '''Level 1 Ship Equipment Certification:'''
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− | This attribute appears on Mark I items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
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− | '''Level 3 Ship Equipment Certification:'''
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− | This attribute appears on Mark II items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
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− | '''Level 5 Ship Equipment Certification:'''
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− | This attribute appears on Mark III items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
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− | '''Level 7 Ship Equipment Certification:'''
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− | This attribute appears on Mark IV items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
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− | '''Level 9 Ship Equipment Certification:'''
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− | This attribute appears on Mark V items and indicates the level of the component. It also serves to indicate to the player whether or not they meet the level requirement set in order to be able to use the item. Available values are "Yes" and "No". If a player does not meet the requirement then they are not able to install the item into their vessel.
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| See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers |
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− | '''Ship Component'''
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− | This attribute is a category listing.
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− | == Transferred Component Attributes ==
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− | '''Hitpoints:'''
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− | Adding in [[Armor Reinforcement Panel - Mark I (Schematic)|Armor Reinforcement Panel - Mark I]],
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− | [[Armor Reinforcement Panel - Mark II (Schematic)|Armor Reinforcement Panel - Mark II]], [[Armor Reinforcement Panel - Mark III (Schematic)|Armor Reinforcement Panel - Mark III]], [[Armor Reinforcement Panel - Mark IV (Schematic)|Armor Reinforcement Panel - Mark IV]], [[Armor Reinforcement Panel - Mark V (Schematic)|Armor Reinforcement Panel - Mark V]] components will increase the Hitpoints attribute in these items.
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− | Adding in [[Mass Reduction Kit - Mark I (Schematic)|Mass Reduction Kit - Mark I]], [[Mass Reduction Kit - Mark II (Schematic)|Mass Reduction Kit - Mark II]], [[Mass Reduction Kit - Mark III (Schematic)|Mass Reduction Kit - Mark III]], [[Mass Reduction Kit - Mark IV (Schematic)|Mass Reduction Kit - Mark IV]], [[Mass Reduction Kit - Mark V (Schematic)|Mass Reduction Kit - Mark V]] components will decrease the Hitpoints attribute in these items.
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− | '''Armor:'''
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− | Adding in [[Armor Reinforcement Panel - Mark I (Schematic)|Armor Reinforcement Panel - Mark I]],
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− | [[Armor Reinforcement Panel - Mark II (Schematic)|Armor Reinforcement Panel - Mark II]], [[Armor Reinforcement Panel - Mark III (Schematic)|Armor Reinforcement Panel - Mark III]], [[Armor Reinforcement Panel - Mark IV (Schematic)|Armor Reinforcement Panel - Mark IV]], [[Armor Reinforcement Panel - Mark V (Schematic)|Armor Reinforcement Panel - Mark V]] components will increase the Armor attribute in these items.
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− | Adding in [[Mass Reduction Kit - Mark I (Schematic)|Mass Reduction Kit - Mark I]], [[Mass Reduction Kit - Mark II (Schematic)|Mass Reduction Kit - Mark II]], [[Mass Reduction Kit - Mark III (Schematic)|Mass Reduction Kit - Mark III]], [[Mass Reduction Kit - Mark IV (Schematic)|Mass Reduction Kit - Mark IV]], [[Mass Reduction Kit - Mark V (Schematic)|Mass Reduction Kit - Mark V]] components will decrease the Armor attribute in these items.
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− | '''Mass:'''
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− | Adding in [[Armor Reinforcement Panel - Mark I (Schematic)|Armor Reinforcement Panel - Mark I]],
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− | [[Armor Reinforcement Panel - Mark II (Schematic)|Armor Reinforcement Panel - Mark II]], [[Armor Reinforcement Panel - Mark III (Schematic)|Armor Reinforcement Panel - Mark III]], [[Armor Reinforcement Panel - Mark IV (Schematic)|Armor Reinforcement Panel - Mark IV]], [[Armor Reinforcement Panel - Mark V (Schematic)|Armor Reinforcement Panel - Mark V]] components will increase the Mass attribute in these items.
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− | Adding in [[Mass Reduction Kit - Mark I (Schematic)|Mass Reduction Kit - Mark I]], [[Mass Reduction Kit - Mark II (Schematic)|Mass Reduction Kit - Mark II]], [[Mass Reduction Kit - Mark III (Schematic)|Mass Reduction Kit - Mark III]], [[Mass Reduction Kit - Mark IV (Schematic)|Mass Reduction Kit - Mark IV]], [[Mass Reduction Kit - Mark V (Schematic)|Mass Reduction Kit - Mark V]] components will decrease the Mass attribute in these items.
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| ==Source References== | | ==Source References== |