Difference between revisions of "Max Damage Intensifier Crafting (Game Mechanics)"
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− | ''' | + | '''Maximum Damage:''' |
− | * This attribute represents the amount | + | * This attribute represents the highest amount of damage within the damage range that will be applied to the target. |
+ | '''Minimum Damage:''' | ||
− | + | * This attribute represents the lowest amount of damage within the damage range that will be applied to the target. | |
− | + | ||
− | * This attribute | + | |
==Source References== | ==Source References== |
Revision as of 18:06, 10 May 2008
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Game Mechanics - Mechanics Category
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Max Damage Intensifier Crafting Experimentation MechanicsItems Affected1. Max Damage Intensifier - Mark I Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Damage Max line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Maximum Damage attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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