Difference between revisions of "Min Damage Intensifier Crafting (Game Mechanics)"
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− | == | + | == Min Damage Intensifier Crafting Experimentation Mechanics == |
== Items Affected == | == Items Affected == | ||
− | 1. [[ | + | 1. [[Min Damage Intensifier - Mark I (Schematic)|Min Damage Intensifier - Mark I]]<br> |
− | 2. [[ | + | 2. [[Min Damage Intensifier - Mark II (Schematic)|Min Damage Intensifier - Mark II]]<br> |
− | 3. [[ | + | 3. [[Min Damage Intensifier - Mark III (Schematic)|Min Damage Intensifier - Mark III]]<br> |
− | 4. [[ | + | 4. [[Min Damage Intensifier - Mark IV (Schematic)|Min Damage Intensifier - Mark IV]]<br> |
− | 5. [[ | + | 5. [[Min Damage Intensifier - Mark V (Schematic)|Min Damage Intensifier - Mark V]]<br> |
== Experimentation Lines == | == Experimentation Lines == |
Latest revision as of 18:13, 10 May 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Min Damage Intensifier Crafting Experimentation MechanicsItems Affected1. Min Damage Intensifier - Mark I Experimentation LinesThese items have 2 lines of experimentation available.
The Experimental Damage Max line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Maximum Damage attribute on these items.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
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