Difference between revisions of "Shield Connections Crafting (Game Mechanics)"
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− | These items have | + | These items have 1 line of experimentation available. |
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+ | '''1. Grid Stability''' | ||
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+ | The Grid Stability line depends on 50% MA and 50% OQ. Experimentation on this line will increase the Grid Stability attribute on these items. | ||
== Item Attributes == | == Item Attributes == | ||
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See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
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+ | This attribute will be passed on into the village of aurillia shield defenses upon turn in. | ||
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==Source References== | ==Source References== |
Latest revision as of 22:20, 11 May 2008
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Shield Connections Experimentation MechanicsItems AffectedExperimentation LinesThese items have 1 line of experimentation available.
Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Complexity:
Grid Stability: This attribute will be passed on into the village of aurillia shield defenses upon turn in.
Source References
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