Difference between revisions of "Artisan Mission Item Crafting (Game Mechanics)"
(New page: {{PageCleanup}} {{PageHeader|Game Mechanics|Mechanics Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mes...) |
(→Items Affected) |
||
Line 63: | Line 63: | ||
− | [[ | + | 1. [[Attunement Grid (Schematic)|Attunement Grid]]<br> |
+ | 2. [[Current Alternator (Schematic)|Current Alternator]]<br> | ||
+ | 3. [[Feedback Controller (Schematic)|Feedback Controller]]<br> | ||
+ | 4. [[Output Governor (Schematic)|Output Governor]]<br> | ||
+ | 5. [[Output Regulator (Schematic)|Output Regulator]]<br> | ||
== Experimentation Lines == | == Experimentation Lines == |
Revision as of 07:42, 13 May 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Dead Eye Decoder Experimentation MechanicsItems Affected1. Attunement Grid Experimentation LinesThese items have no experimentation available to them. Item AttributesVariation Of:
Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
|