Difference between revisions of "Melee Weapon Component Listing (Game Mechanics)"
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− | = | + | == Melee Weapon Component Listing == |
+ | {| align="center" | ||
+ | |- | ||
+ | || | ||
+ | {|class="anhsmalltable sortable" | ||
+ | |- align="center" style="background-color:#ffffcc;" | ||
+ | |Item ID | ||
+ | |Component Name | ||
+ | |Item Used In | ||
+ | |Slot Name | ||
+ | |Method Obtained | ||
+ | |Obtained From | ||
+ | |Crafting Tool Tab | ||
+ | |Category | ||
+ | |Schematic File Path | ||
+ | |Object File Path | ||
+ | |Object File | ||
+ | |Object ID Path | ||
+ | |---- | ||
+ | |reinforcement_core_advanced | ||
+ | |[[Advanced Reinforcement Core (Schematic)|Advanced Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_reinforcement_core_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |sword_core_advanced | ||
+ | |[[Advanced Sword Core (Schematic)|Advanced Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_sword_core_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |blade_vibro_unit_advanced | ||
+ | |[[Advanced Vibro Blade Unit (Schematic)|Advanced Vibro Blade Unit]] | ||
+ | |Lance, Long Vibro Axe, Vibro Axe, Vibroblade, Vibro Knuckler | ||
+ | |Vibration Generator Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_blade_vibro_unit_advanced.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_vibro_unit_advanced.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |blade_vibro_unit | ||
+ | |[[Blade Vibro Unit (Schematic)|Blade Vibro Unit]] | ||
+ | |Lance, Long Vibro Axe, Vibro Axe, Vibroblade, Vibro Knuckler | ||
+ | |Vibration Generator Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_blade_vibro_unit.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_vibro_unit.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_sword_core | ||
+ | |[[Geonosian Sword Core (Schematic)|Geonosian Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_sword_core | ||
+ | |[[Geonosian Sword Core (Schematic)|Geonosian Sword Core]] | ||
+ | |Scythe Blade, | ||
+ | |Omnipotent Sword Core | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |geonosian_reinforcement_core | ||
+ | |[[Geonosian Reinforcement Core (Schematic)|Geonosian Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |a crazed Geonosian guard, a mercenary sentry | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core_geo.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_geonosian_reinforcement_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |reinforcement_core | ||
+ | |[[Reinforcement Core (Schematic)|Reinforcement Core]] | ||
+ | |Gaderiffi Baton, Power Hammer, Stun Baton, Two-handed Axe | ||
+ | |Reinforcement Core | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_reinforcement_core.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_reinforcement_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |sword_core | ||
+ | |[[Sword Core (Schematic)|Sword Core]] | ||
+ | |Curved Sword, Ryyk Blade, Sword, Two-handed Cleaver, Two-handed Curved Sword | ||
+ | |Alloy-jacketed Structural Sword Core Component | ||
+ | |Crafted, Looted Item | ||
+ | |NPCs | ||
+ | |Weapon | ||
+ | |Melee Weapon Component | ||
+ | |weapon@component@shared_sword_core.iff | ||
+ | |\object\tangible\component\weapon | ||
+ | |shared_sword_core.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |refined_crystal_pack | ||
+ | |[[A Refined Crystal Pack (Schematic)|A Refined Crystal Pack]] | ||
+ | |Lightsabers | ||
+ | |Focusing Crystals | ||
+ | |Crafted | ||
+ | | | ||
+ | |Lightsaber | ||
+ | |Component | ||
+ | |weapon@lightsaber@shared_lightsaber_refined_crystal_pack.iff | ||
+ | |\object\tangible\component\weapon\lightsaber | ||
+ | |shared_lightsaber_refined_crystal_pack.iff | ||
+ | |/string/en/craft_weapon_ingredients_n.stf | ||
+ | |---- | ||
+ | |} | ||
+ | |} | ||
==Source References== | ==Source References== | ||
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}} | }} | ||
+ | |} |
Latest revision as of 19:59, 13 May 2008
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Game Mechanics - Mechanics Category
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Melee Weapon Component Listing
Source References
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