Difference between revisions of "Ranged Weapon Component Listing (Game Mechanics)"
From SWGANH Wiki
(→Ranged Weapon Component Listing) |
(→Ranged Weapon Component Listing) |
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||{{GameMechanics}} | ||{{GameMechanics}} | ||
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== Ranged Weapon Component Listing == | == Ranged Weapon Component Listing == | ||
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{| align="center" | {| align="center" | ||
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|Item Origin Type | |Item Origin Type | ||
|Obtained From | |Obtained From | ||
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|Category | |Category | ||
|Schematic File Path | |Schematic File Path | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_pistol_barrel_advanced.iff | |weapon@component@shared_blaster_pistol_barrel_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_power_handler_advanced.iff | |weapon@component@shared_blaster_power_handler_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_power_handler_advanced.iff | |weapon@component@shared_blaster_power_handler_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_blaster_rifle_barrel_advanced.iff | |weapon@component@shared_blaster_rifle_barrel_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_chemical_dispersion_mechanism_advanced.iff | |weapon@component@shared_chemical_dispersion_mechanism_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism_advanced.iff | |weapon@component@shared_projectile_feed_mechanism_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism_advanced.iff | |weapon@component@shared_projectile_feed_mechanism_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_projectile_feed_mechanism_advanced.iff | |weapon@component@shared_projectile_feed_mechanism_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_projectile_feed_mechanism_advanced.iff | |weapon@component@shared_projectile_feed_mechanism_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_projectile_pistol_barrel_advanced.iff | |weapon@component@shared_projectile_pistol_barrel_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_projectile_rifle_barrel_advanced.iff | |weapon@component@shared_projectile_rifle_barrel_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_scope_weapon_advanced.iff | |weapon@component@shared_scope_weapon_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_scope_weapon_advanced.iff | |weapon@component@shared_scope_weapon_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_stock_advanced.iff | |weapon@component@shared_stock_advanced.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
|shared_stock_advanced.iff | |shared_stock_advanced.iff | ||
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|/string/en/craft_weapon_ingredients_n.stf | |/string/en/craft_weapon_ingredients_n.stf | ||
|---- | |---- | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_pistol_barrel.iff | |weapon@component@shared_blaster_pistol_barrel.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
− | | | + | |Ranged Weapon Component |
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|weapon@component@shared_blaster_power_handler.iff | |weapon@component@shared_blaster_power_handler.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_power_handler.iff | |weapon@component@shared_blaster_power_handler.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_blaster_rifle_barrel.iff | |weapon@component@shared_blaster_rifle_barrel.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_chemical_dispersion_mechanism.iff | |weapon@component@shared_chemical_dispersion_mechanism.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
|shared_chemical_dispersion_mechanism.iff | |shared_chemical_dispersion_mechanism.iff | ||
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|/string/en/craft_weapon_ingredients_n.stf | |/string/en/craft_weapon_ingredients_n.stf | ||
|---- | |---- | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism.iff | |weapon@component@shared_projectile_feed_mechanism.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism.iff | |weapon@component@shared_projectile_feed_mechanism.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism.iff | |weapon@component@shared_projectile_feed_mechanism.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_feed_mechanism.iff | |weapon@component@shared_projectile_feed_mechanism.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_pistol_barrel.iff | |weapon@component@shared_projectile_pistol_barrel.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_projectile_rifle_barrel.iff | |weapon@component@shared_projectile_rifle_barrel.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_stock.iff | |weapon@component@shared_stock.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_scope_weapon.iff | |weapon@component@shared_scope_weapon.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
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|Crafted, Looted Item | |Crafted, Looted Item | ||
|NPCs | |NPCs | ||
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|weapon@component@shared_scope_weapon.iff | |weapon@component@shared_scope_weapon.iff | ||
|\object\tangible\component\weapon | |\object\tangible\component\weapon | ||
|shared_scope_weapon.iff | |shared_scope_weapon.iff | ||
|/string/en/craft_weapon_ingredients_n.stf | |/string/en/craft_weapon_ingredients_n.stf | ||
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|---- | |---- | ||
|} | |} |
Latest revision as of 20:30, 13 May 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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Ranged Weapon Component Listing
Source References
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