Difference between revisions of "Weighted Resource Average (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Weighted Resource Average)
(Weighted Resource Average)
Line 71: Line 71:
  
 
To illustrate examples, lightsaber schematics will be used.
 
To illustrate examples, lightsaber schematics will be used.
 +
 +
 +
1. 50/50
 +
2. 33/66
 +
3. 100
 +
4. 25/25/50
 +
5. 25/75
 +
6. 20/50/30
 +
7. 75/25
 +
8. 66/33
 +
9. 33/33/33
 +
10. 50/25/25
 +
11. 40/20/40
  
 
==Source References==
 
==Source References==

Revision as of 17:19, 15 May 2008




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Weighted Resource Average

This section describes how the weighted average experimental quality is calculated based on resource attributes. Essentially, for each experimental statistic there is weighted average quality that depends on

  • a) the attributes of each resource used
  • b) the amount of each resource required by the schematic
  • c) the weighting of each attribute.


Depending on the number of resources and attributes, this can be very simple (for example, in the case of batteries, only one resource and one attribute) or very complex (multiple resources and multiple attributes, each with different weights).


To illustrate examples, lightsaber schematics will be used.


1. 50/50 2. 33/66 3. 100 4. 25/25/50 5. 25/75 6. 20/50/30 7. 75/25 8. 66/33 9. 33/33/33 10. 50/25/25 11. 40/20/40

Source References

Source Source in Context