Difference between revisions of "Artisan Decorative Item Crafting (Game Mechanics)"
(→Artisan Decorative Item Crafting) |
(→Related Tags) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 50: | Line 50: | ||
{| align="center" | {| align="center" | ||
|- | |- | ||
− | ||{{ | + | ||{{D25%}} |
|- | |- | ||
||{{GameMechanics}} | ||{{GameMechanics}} | ||
Line 67: | Line 67: | ||
== Items Affected == | == Items Affected == | ||
+ | |||
+ | * [[Throw Pillow (Schematic)|Throw Pillow]] | ||
+ | * [[Bottle, fat (Schematic)|Bottle, fat]] | ||
+ | * [[Bowl, carved (Schematic)|Bowl, carved]] | ||
+ | * [[Bowl, Plain (Schematic)|Bowl, Plain]] | ||
+ | * [[Bottle, Pear shaped (Schematic)|Bottle, Pear shaped]] | ||
+ | * [[Small Cantina Seat (Schematic)|Small Cantina Seat]] | ||
+ | * [[Radio (Schematic)|Radio]] | ||
+ | * [[Elegant Cabinet (Schematic)|Cabinet]] | ||
+ | * [[Streetlamp (Schematic)|Streetlamp]] | ||
+ | * [[Diagnostic Screen (Schematic)|Diagnostic Screen]] | ||
== Experimentation Lines == | == Experimentation Lines == | ||
+ | |||
+ | These items have 1 line of experimentation available. | ||
+ | |||
+ | |||
+ | '''1. Experimental Quality''' | ||
+ | |||
+ | |||
+ | |||
+ | The Experimental Quality line depends on 50% DR and 50% OQ. Experimentation on this line has no discernible effect. | ||
== Item Attributes == | == Item Attributes == | ||
+ | |||
+ | |||
+ | '''Variation Of:''' | ||
+ | |||
+ | |||
+ | This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as. | ||
+ | |||
+ | |||
+ | For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)| | ||
+ | General Item Mechanics]] | ||
+ | |||
+ | |||
+ | |||
+ | '''Volumn:''' | ||
+ | |||
+ | Represents the current container contents of the Item. | ||
+ | |||
+ | For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]] | ||
+ | |||
+ | |||
+ | '''Object Creator:''' | ||
+ | |||
+ | This attribute appears only on crafted items or looted components. The crafter's name is listed here. | ||
+ | |||
+ | [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
+ | |||
+ | |||
+ | |||
+ | '''Serial Number:''' | ||
+ | |||
+ | This attribute only appears on crafted items. This represents the alphanumeric code given to the item. | ||
+ | |||
+ | |||
+ | See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers | ||
==Source References== | ==Source References== |
Latest revision as of 03:44, 31 May 2008
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Artisan Decorative Item CraftingThese items are available to artisans by way of using looted or quest schematics. All of these items are limited use items and may only be used once to create 1 item. Manufacturing schematics are not allowed to be created. These items each have a specific artisan skill requirement before the draft schematic can be learned. The pre-requisite is listed in the examination of the schematic object.
Items Affected
Experimentation LinesThese items have 1 line of experimentation available.
The Experimental Quality line depends on 50% DR and 50% OQ. Experimentation on this line has no discernible effect. Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics
This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers
Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Source References
|