Difference between revisions of "All Purpose Tool Crafting (Game Mechanics)"
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== Description == | == Description == | ||
− | + | All Purpose Tool Crafting | |
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− | = | + | == All Purpose Tool Experimentation Mechanics == |
+ | == Items Affected == | ||
+ | 1. [[All Purpose Ship Repair Kit (Schematic)|All Purpose Ship Repair Kit]] | ||
+ | |||
+ | |||
+ | |||
+ | == Experimentation Lines == | ||
+ | |||
+ | |||
+ | These items have 1 experimentation line available. | ||
+ | |||
+ | |||
+ | '''1. Experimental Charges''' | ||
+ | |||
+ | |||
+ | The Experimental Charges line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Repair Points attribute on these items. | ||
+ | |||
+ | |||
+ | == Item Attributes == | ||
+ | |||
+ | '''Variation Of:''' | ||
+ | |||
+ | |||
+ | This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as. | ||
+ | |||
+ | |||
+ | For more information about the Variation Of attribute, see '''[[General Item Mechanics (Game Mechanics)| | ||
+ | General Item Mechanics]]''' | ||
+ | |||
+ | '''Volumn:''' | ||
+ | |||
+ | Represents the current container contents of the Item. | ||
+ | |||
+ | For more information about volumn counts, see '''[[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]''' | ||
+ | |||
+ | '''Object Creator:''' | ||
+ | |||
+ | This attribute appears only on crafted items or looted components. The crafter's name is listed here. | ||
+ | |||
+ | '''[[General Item Mechanics (Game Mechanics)|General Item Mechanics]]''', and '''[[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]]''' for more information about Serial numbers | ||
+ | |||
+ | '''Serial Number:''' | ||
+ | |||
+ | This attribute only appears on crafted items. This represents the alphanumeric code given to the item. | ||
+ | |||
+ | |||
+ | See '''[[General Item Mechanics (Game Mechanics)|General Item Mechanics]]''', '''[[Using Schematics (Game Mechanics)|Using Schematics]]''' and '''[[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]]''' for more information about Serial numbers | ||
+ | |||
+ | '''Repair Points:''' | ||
+ | |||
+ | |||
+ | This attribute indicates the amount of repair points available to the item to repair any of the ship components that are damage (except plasma conduits). The amount of points that the component's hitpoints are damage by will be deducted from the Repair Points attribute on these items when a repair command is used on the ship components in the ship management terminal. | ||
==Source References== | ==Source References== |
Latest revision as of 09:17, 3 June 2008
This article or section needs proper wiki formatting. |
Game Mechanics - All Purpose Tool Crafting
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All Purpose Tool Experimentation MechanicsItems Affected1. All Purpose Ship Repair Kit
Experimentation LinesThese items have 1 experimentation line available.
Item AttributesVariation Of:
Volumn: Represents the current container contents of the Item. For more information about volumn counts, see Inventory Mechanics Object Creator: This attribute appears only on crafted items or looted components. The crafter's name is listed here. General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers Serial Number: This attribute only appears on crafted items. This represents the alphanumeric code given to the item.
Repair Points:
Source References
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