Difference between revisions of "All Purpose Tool Crafting (Game Mechanics)"

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{{PageHeader|Game Mechanics|Mechanics Category}}
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{{PageHeader|Game Mechanics|All Purpose Tool Crafting}}
  
 
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== Description ==
 
== Description ==
Template (Game Messages)
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All Purpose Tool Crafting
 
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== Item Attributes ==
 
== Item Attributes ==
 
 
  
 
'''Variation Of:'''
 
'''Variation Of:'''
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For more information about the Variation Of attribute, see [[General Item Mechanics (Game Mechanics)|
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For more information about the Variation Of attribute, see '''[[General Item Mechanics (Game Mechanics)|
General Item Mechanics]]
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General Item Mechanics]]'''
 
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'''Volumn:'''
 
'''Volumn:'''
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Represents the current container contents of the Item.
 
Represents the current container contents of the Item.
  
For more information about volumn counts, see [[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]
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For more information about volumn counts, see '''[[Inventory Mechanics (Game Mechanics))|Inventory Mechanics]]'''
 
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'''Object Creator:'''
 
'''Object Creator:'''
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This attribute appears only on crafted items or looted components. The crafter's name is listed here.
 
This attribute appears only on crafted items or looted components. The crafter's name is listed here.
  
[[General Item Mechanics (Game Mechanics)|General Item Mechanics]], and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
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'''[[General Item Mechanics (Game Mechanics)|General Item Mechanics]]''', and '''[[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]]''' for more information about Serial numbers
 
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'''Serial Number:'''
 
'''Serial Number:'''
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See [[General Item Mechanics (Game Mechanics)|General Item Mechanics]], [[Using Schematics (Game Mechanics)|Using Schematics]] and [[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]] for more information about Serial numbers
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See '''[[General Item Mechanics (Game Mechanics)|General Item Mechanics]]''', '''[[Using Schematics (Game Mechanics)|Using Schematics]]''' and '''[[General Crafting Mechanics (Game Mechanics)|General Crafting Mechanics]]''' for more information about Serial numbers
 
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'''Repair Points:'''
 
'''Repair Points:'''

Latest revision as of 09:17, 3 June 2008




Game Mechanics - All Purpose Tool Crafting

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Description

All Purpose Tool Crafting

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

All Purpose Tool Experimentation Mechanics

Items Affected

1. All Purpose Ship Repair Kit


Experimentation Lines

These items have 1 experimentation line available.


1. Experimental Charges


The Experimental Charges line depends on 25% CD and 75% OQ. Experimentation on this line will increase the Repair Points attribute on these items.


Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics

Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics

Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers

Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers

Repair Points:


This attribute indicates the amount of repair points available to the item to repair any of the ship components that are damage (except plasma conduits). The amount of points that the component's hitpoints are damage by will be deducted from the Repair Points attribute on these items when a repair command is used on the ship components in the ship management terminal.

Source References

Source Source in Context