Difference between revisions of "Dagger (Schematic)"

From SWGANH Wiki
Jump to: navigation, search
(Experimental Properties)
(Experimental Properties)
Line 59: Line 59:
 
{{ExperimentalProps
 
{{ExperimentalProps
 
|ExpProperty01    = Experimental Damage
 
|ExpProperty01    = Experimental Damage
|ExpSubProperty01 = Experimental SubProperty
+
|ExpSubProperty01 = Attack Speed
|attribute01a    = Attribute 1
+
|attribute01a    = Shock Resistance
|value01a        = %
+
|value01a        = 100%
|attribute01b    = Attribute 2
+
 
|value01b        = %
+
 
|attribute01c    = Attribute 3
+
|ExpSubProperty02 = Maximum Damage
|value01c        = %
+
|attribute02a    = Shock Resistance
|attribute01d    = Attribute 4
+
|value02a        = 100%
|value01d        = %
+
 
|ExpProperty02    = Experimental Property
+
|ExpProperty03    = Minimum Damage
|ExpSubProperty02 = Experimental SubProperty
+
|ExpSubProperty03 = Shock Resistance
|attribute02a    = Attribute 1
+
|attribute03a    = 100%
|value02a        = %
+
 
|attribute02b    = Attribute 2
+
 
|value02b        = %
+
|ExpSubProperty04 = Wound Chance
|attribute02c    = Attribute 3
+
|attribute04a    = Shock Resistance
|value02c        = %
+
|value04a        = 100%
|attribute02d    = Attribute 4
+
 
|value02d        = %
+
|ExpProperty05    = Experimental Durability
|ExpProperty03    = Experimental Property
+
|ExpSubProperty05 = Unit Integrity
|ExpSubProperty03 = Experimental SubProperty
+
|attribute05a    = Shock Resistance
|attribute03a    = Attribute 1
+
|value05a        = 100%
|value03a        = %
+
 
|attribute03b    = Attribute 2
+
|ExpProperty06    = Experimental Efficiency
|value03b        = %
+
|ExpSubProperty06 = Attack Action Cost
|attribute03c    = Attribute 3
+
|attribute06a    = Shock Resistance
|value03c        = %
+
|value06a        = 100%
|attribute03d    = Attribute 4
+
 
|value03d        = %
+
 
|ExpProperty04    = Experimental Property
+
|ExpSubProperty07 = Attack Action Cost
|ExpSubProperty04 = Experimental SubProperty
+
|attribute07a    = Shock Resistance
|attribute04a    = Attribute 1
+
|value07a        = 100%
|value04a        = %
+
 
|attribute04b    = Attribute 2
+
|ExpSubProperty08 = Attack Health Cost
|value04b        = %
+
|attribute08a    = Shock Resistance
|attribute04c    = Attribute 3
+
|value08a        = 100%
|value04c        = %
+
 
|attribute04d    = Attribute 4
+
|ExpSubProperty09 = Attack Mind Cost
|value04d        = %
+
|attribute09a    = Shock Resistance
|ExpProperty05    = Experimental Property
+
|value09a        = 100%
|ExpSubProperty05 = Experimental SubProperty
+
 
|attribute05a    = Attribute 1
+
|ExpProperty10    = Experimental Range
|value05a        = %
+
|ExpSubProperty10 = Maximum Range Modifier
|attribute05b    = Attribute 2
+
|attribute10a    = Shock Resistance
|value05b        = %
+
|value10a        = 100%
|attribute05c    = Attribute 3
+
 
|value05c        = %
+
 
|attribute05d    = Attribute 4
+
|ExpSubProperty11 = Medium Range Mod
|value05d        = %
+
|attribute11a    = Shock Resistance
|ExpProperty06    = Experimental Property
+
|value11a        = 100%
|ExpSubProperty06 = Experimental SubProperty
+
 
|attribute06a    = Attribute 1
+
|value06a        = %
+
|attribute06b    = Attribute 2
+
|value06b        = %
+
|attribute06c    = Attribute 3
+
|value06c        = %
+
|attribute06d    = Attribute 4
+
|value06d        = %
+
|ExpProperty07    = Experimental Property
+
|ExpSubProperty07 = Experimental SubProperty
+
|attribute07a    = Attribute 1
+
|value07a        = %
+
|attribute07b    = Attribute 2
+
|value07b        = %
+
|attribute07c    = Attribute 3
+
|value07c        = %
+
|attribute07d    = Attribute 4
+
|value07d        = %
+
|ExpProperty08    = Experimental Property
+
|ExpSubProperty08 = Experimental SubProperty
+
|attribute08a    = Attribute 1
+
|value08a        = %
+
|attribute08b    = Attribute 2
+
|value08b        = %
+
|attribute08c    = Attribute 3
+
|value08c        = %
+
|attribute08d    = Attribute 4
+
|value08d        = %
+
|ExpProperty09    = Experimental Property
+
|ExpSubProperty09 = Experimental SubProperty
+
|attribute09a    = Attribute 1
+
|value09a        = %
+
|attribute09b    = Attribute 2
+
|value09b        = %
+
|attribute09c    = Attribute 3
+
|value09c        = %
+
|attribute09d    = Attribute 4
+
|value09d        = %
+
|ExpProperty10    = Experimental Property
+
|ExpSubProperty10 = Experimental SubProperty
+
|attribute10a    = Attribute 1
+
|value10a        = %
+
|attribute10b    = Attribute 2
+
|value10b        = %
+
|attribute10c    = Attribute 3
+
|value10c        = %
+
|attribute10d    = Attribute 4
+
|value10d        = %
+
|ExpProperty11    = Fuzzy Math
+
|ExpSubProperty11 = Experimental SubProperty
+
|attribute11a    = Attribute 1
+
|value11a        = %
+
|attribute11b    = Attribute 2
+
|value11b        = %
+
|attribute11c    = Attribute 3
+
|value11c        = %
+
|attribute11d    = Attribute 4
+
|value11d        = %
+
 
}}
 
}}
 
|}
 
|}

Revision as of 13:33, 4 June 2008





Schematic - Dagger

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Dagger

Data: Schematic Description

Complexity: Schematic Complexity

Required Tool: Schematic Tool Requirement

Schematic Data Size: Schematic DataSize

Granted XP: Schematic Granted XP

Practice XP: Schematic Practiced XP

XP Type: XP Type

Crafting Tool Tab: Crafting Tool Tab
Item Category: {{{10}}}
Skill Required: {{{11}}}


Schematic

Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY
Res inorganic.png
SlotName
ResourceName QTY

Related Tags

0% This document has not been started.

ProfName This document is related to the ProfName Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Damage
Attack Speed
Shock Resistance 100%
Maximum Damage
Shock Resistance 100%
Minimum Damage
Shock Resistance
100% {{{value03a}}}
Wound Chance
Shock Resistance 100%
Experimental Durability
Unit Integrity
Shock Resistance 100%
Experimental Efficiency
Attack Action Cost
Shock Resistance 100%
Attack Action Cost
Shock Resistance 100%
Attack Health Cost
Shock Resistance 100%
Attack Mind Cost
Shock Resistance 100%
Experimental Range
Maximum Range Modifier
Shock Resistance 100%
Medium Range Mod
Shock Resistance 100%

Schematic Image 1 (Ingredients)

200px

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

200px

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context