Difference between revisions of "Burst Run (Game Mechanics)"

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(Burst Run Mechanics)
(Burst Run Mechanics)
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|This is the message the player receives when the burst run re-use timer has expired, allowing them to use burst run again.
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|[[Burst Run 1 (Example)|Example]]
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Revision as of 14:18, 7 June 2008




Game Mechanics - Mechanics Category

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Template (Game Messages)

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Mechanics This document is about game mechanics.

Burst Run Mechanics

ID Path Filename Trigger Message Notes Examples
burst_run_not_tired /string/en/ combat_effects.stf You are no longer tired. This is the message the player receives when the burst run re-use timer has expired, allowing them to use burst run again. Example



LogName: C:\anhwork\downloads\All-Logs\Helzephyr\Chatlog_0

[Spatial] 00:34:40 You run as hard as you can!
[Combat] 00:34:40 You run as hard as you can!
[Spatial] 00:34:42 You slow down.
[Combat] 00:34:42 You slow down.
[Spatial] 00:34:42 You are tired.
[Combat] 00:34:42 You are tired.
[Spatial] 00:44:40 You are no longer tired.
[Combat] 00:44:40 You are no longer tired.

LogName: C:\anhwork\downloads\All-Logs\rousesfiles\chatlogs\chatlogs\2065607942

You slow down.
You are tired.
You are too tired to Burst Run.


ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message
debilitatingshot_block /string/en/ cbt_spam.stf internal_command_string You run as hard as you can! %TU puts on a sudden burst of speed!
debilitatingshot_counter /string/en/ cbt_spam.stf internal_command_string You slow down. %TU slows down.

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