Difference between revisions of "City Structure Variations (Game Mechanics)"
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− | == | + | == City Structure Variations == |
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To use an example for how this process works, we will take a look at Small Gardens. One a player reaches the customization stage, they will see a drop down list box in the top left corner of the crafting window. This box contains 15 different types of items which the player may choose from. The starting variation is always a Small Garden, and any subsequent choice of item will rename the item to what ever is chosen from the list. If a style other than the base object is chosen, the Variation Of attribute is attached to the item with the name of the base object (Small Garden). Each small garden variation has a unique appearance. Each item that can have a variation will behave in this manner. Additionally, item variations all appear on the bazaar under their base item's category, meaning Small Garden variations appear under the Small Garden category listing, Large Gardens variations appear under the Large Garden listing etc. | To use an example for how this process works, we will take a look at Small Gardens. One a player reaches the customization stage, they will see a drop down list box in the top left corner of the crafting window. This box contains 15 different types of items which the player may choose from. The starting variation is always a Small Garden, and any subsequent choice of item will rename the item to what ever is chosen from the list. If a style other than the base object is chosen, the Variation Of attribute is attached to the item with the name of the base object (Small Garden). Each small garden variation has a unique appearance. Each item that can have a variation will behave in this manner. Additionally, item variations all appear on the bazaar under their base item's category, meaning Small Garden variations appear under the Small Garden category listing, Large Gardens variations appear under the Large Garden listing etc. | ||
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== Dantooine Meditation Area Variations == | == Dantooine Meditation Area Variations == | ||
− | * [[Deed for: Dantooine Meditation Area (Garden) ( | + | * [[Deed for: Dantooine Meditation Area (Garden) (Civic Structure Variation)|Deed for: Dantooine Meditation Area (Garden)]] |
* [[Deed for: Dantooine Meditation Area (Garden) (Civic Structure Variation)|Deed for: Dantooine Spirit Stone (Garden)]] | * [[Deed for: Dantooine Meditation Area (Garden) (Civic Structure Variation)|Deed for: Dantooine Spirit Stone (Garden)]] | ||
* [[Deed for: Dantooine Meditation Area (Garden) (Civic Structure Variation)|Deed for: Dantooine Totem (Garden)]] | * [[Deed for: Dantooine Meditation Area (Garden) (Civic Structure Variation)|Deed for: Dantooine Totem (Garden)]] | ||
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== Dathomir Obelisk Variations == | == Dathomir Obelisk Variations == | ||
− | + | * [[Deed for: Dathomir Obelisk (Garden) (Civic Structure Variation)|Deed for: Dathomir Obelisk (Garden)]] | |
− | [[Deed for: Dathomir Obelisk (Garden) (Civic Structure Variation)|Deed for: Dathomir Gnarled Tree (Garden)]] | + | * [[Deed for: Dathomir Obelisk (Garden) (Civic Structure Variation)|Deed for: Dathomir Gnarled Tree (Garden)]] |
− | [[Deed for: Dathomir Obelisk (Garden) (Civic Structure Variation)|Deed for: Dathomir Brazier (Garden)]] | + | * [[Deed for: Dathomir Obelisk (Garden) (Civic Structure Variation)|Deed for: Dathomir Brazier (Garden)]] |
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== Endor Huts Variations == | == Endor Huts Variations == | ||
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− | * [[ | + | * [[Deed for: Endor Huts (Garden) (Civic Structure Variation)|Deed for: Endor Huts (Garden)]] |
− | + | * [[Deed for: Endor Huts (Garden) (Civic Structure Variation)|Deed for: Endor Meditative Area (Garden)]] | |
− | * [[ | + | * [[Deed for: Endor Huts (Garden) (Civic Structure Variation)|Deed for: Endor Small Arrangement (Garden)]] |
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==Source References== | ==Source References== |
Latest revision as of 20:10, 10 June 2008
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Game Mechanics - Mechanics Category
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