Difference between revisions of "CREO04"
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<pre> | <pre> | ||
− | + | SHORT: ObjOpperandCount | |
+ | FLOAT: ??(MovementRatio) | ||
+ | FLOAT: ??(MovementRatio) | ||
+ | INT: EncumberanceHAMListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | INT: EncumberanceHAMValue | ||
+ | } | ||
+ | INT: SkillModListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | BYTE: ?? | ||
+ | ASTRING: SkillModString | ||
+ | INT: SkillModValue | ||
+ | INT: ?? | ||
+ | } | ||
+ | FLOAT: ??(AccelerationRatio) | ||
+ | FLOAT: ??(AccelerationRatio) | ||
+ | LONG: ListenToID | ||
+ | FLOAT: Accel/Deccel/Speed | ||
+ | FLOAT: ?? | ||
+ | FLOAT: ??(ENT_RELATED) | ||
+ | FLOAT: TurnRadius | ||
+ | FLOAT: ??MountSpeed | ||
+ | FLOAT: ?? | ||
+ | INT: ??ListSize | ||
+ | INT: UpdateCounter | ||
+ | { | ||
+ | LONG: ?? | ||
+ | } | ||
</pre> | </pre> | ||
Revision as of 22:20, 20 March 2007
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BaseLine StructSHORT: ObjOpperandCount FLOAT: ??(MovementRatio) FLOAT: ??(MovementRatio) INT: EncumberanceHAMListSize INT: UpdateCounter { INT: EncumberanceHAMValue } INT: SkillModListSize INT: UpdateCounter { BYTE: ?? ASTRING: SkillModString INT: SkillModValue INT: ?? } FLOAT: ??(AccelerationRatio) FLOAT: ??(AccelerationRatio) LONG: ListenToID FLOAT: Accel/Deccel/Speed FLOAT: ?? FLOAT: ??(ENT_RELATED) FLOAT: TurnRadius FLOAT: ??MountSpeed FLOAT: ?? INT: ??ListSize INT: UpdateCounter { LONG: ?? } Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: Movement_Ratio 01: INT: Movement_Ratio 02: INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: Encumbarance_Secondary_Bars INT: Encumbarance_Value 02: SHORT: ?? INT: ?? 03: SHORT: ListSize { INT: Encumbarance_Value } } } 03: INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: A_STRING: SkillMod_Name INT: ?? INT: ?? 01: A_STRING: ?? INT: ?? INT: ?? } } 04: INT: Acceleration_Ratio 05: INT: Acceleration_Ratio 06: LONG: ListenTo_ID 07: INT: Accel/Deccel/Speed 08: INT: ?? (connection with 09) 09: INT: ?Entertainer_Related 0A: INT: Turn_Radius 0B: INT: ?? (connection with mounts) 0C: INT: ?? 0D: INT: ListSize INT: UpdateCounter { BYTE: SubType { 00: LONG: ?? LONG: ?? 01: LONG: ?? LONG: ?? } } } |
Variable DescriptionsObj_OperandCount = ??
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