Difference between revisions of "CREO04"
From SWGANH Wiki
(→Variable Descriptions) |
(→Variable Descriptions) |
||
Line 134: | Line 134: | ||
Obj_OperandCount = 14 | Obj_OperandCount = 14 | ||
---- | ---- | ||
+ | *EncumberanceHAMList: | ||
+ | :This is the 6 value HAM list of the subpools that recieve | ||
+ | :a reduction due to armor encumbrance. | ||
+ | |||
+ | *SkillModList: | ||
+ | :This is a list of all the Skill Modifiers this object has. | ||
+ | |||
+ | *ListenToID: | ||
+ | :This is an Object ID of the entertainer object you are listening to. | ||
+ | |||
+ | *Accel/Deccel/Speed: | ||
+ | :This is the rate at which the character moves/accelerates. Needs more testing. | ||
+ | |||
+ | *TurnRadius: | ||
+ | :This is the radius at which the character is allowed to turn at. | ||
===Tags=== | ===Tags=== |
Revision as of 22:21, 20 March 2007
|
BaseLine StructSHORT: ObjOpperandCount FLOAT: ??(MovementRatio) FLOAT: ??(MovementRatio) INT: EncumberanceHAMListSize INT: UpdateCounter { INT: EncumberanceHAMValue } INT: SkillModListSize INT: UpdateCounter { BYTE: ?? ASTRING: SkillModString INT: SkillModValue INT: ?? } FLOAT: ??(AccelerationRatio) FLOAT: ??(AccelerationRatio) LONG: ListenToID FLOAT: Accel/Deccel/Speed FLOAT: ?? FLOAT: ??(ENT_RELATED) FLOAT: TurnRadius FLOAT: ??MountSpeed FLOAT: ?? INT: ??ListSize INT: UpdateCounter { LONG: ?? } Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ??(MovementRatio) 01: INT: ??(MovementRatio) 02: INT: EncumberanceHAMListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: EncumberanceHAMBars INT: EncumberanceHAMValue 02: SHORT: ?? INT: ?? 03: SHORT: ListSize { INT: EncumberanceHAMValue } } } 03: INT: SkillModListSize INT: UpdateCounter { BYTE: SubType { 00: ASTRING: SkillModString INT: ?? INT: ?? 01: ASTRING: SkillModString INT: ?? INT: ?? } } 04: INT: ??(AccelerationRatio) 05: INT: ??(AccelerationRatio) 06: LONG: ListenToID 07: INT: Accel/Deccel/Speed 08: INT: ?? (connection with 09?) 09: INT: ??(EntertainerRelated) 0A: INT: TurnRadius 0B: INT: ?? (MountSpeed) 0C: INT: ?? 0D: INT: ??ListSize INT: UpdateCounter { BYTE: SubType { 00: LONG: ?? LONG: ?? 01: LONG: ?? LONG: ?? } } } |
Variable DescriptionsObj_OperandCount = 14
Tags
|