Difference between revisions of "AuctionQueryHeadersMessage"
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− | + | {{MissingPacket}} | |
− | { | + | {{PageHeader|Client Packet|AuctionQueryHeadersMessage}} |
− | + | ||
− | + | ||
− | | | + | |
− | |} | + | |
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{| border="0" width="90%" cellpadding=6 | {| border="0" width="90%" cellpadding=6 | ||
|- | |- | ||
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===Struct=== | ===Struct=== | ||
---- | ---- | ||
− | + | {| align="center" | |
+ | |- | ||
+ | || | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | |{{short}}||''' | + | |{{short}}||'''Operand count''' |
|- | |- | ||
− | |{{int}}||''' | + | |{{int}}||'''Opcode''' |
|- | |- | ||
− | |{{int}}||''' | + | |{{int}}||'''Region''' |
|- | |- | ||
− | |{{int}}||''' | + | |{{int}}||'''UpdateCounter''' |
|- | |- | ||
− | + | |{{int}}||'''Window Type ''' | |
− | | | + | |
|- | |- | ||
− | | | + | |{{byte}}||'''Subcategory''' |
|- | |- | ||
− | | | + | |{{byte}}||'''Cat I''' |
|- | |- | ||
− | | | + | |{{byte}}||'''Cat II''' |
|- | |- | ||
− | | | + | |{{byte}}||'''Cat III''' |
|- | |- | ||
− | | | + | |{{int}}||'''itemtype ID''' |
|- | |- | ||
− | | | + | |{{u_string}}||'''searchstring ''' |
|- | |- | ||
− | | | + | |{{int}}||'''<font color="red">unknown</font>''' |
|- | |- | ||
− | | | + | |{{int}}||'''search min Price ''' |
|- | |- | ||
+ | |{{int}}||'''search max Price''' | ||
+ | |- | ||
+ | |{{byte}}||'''include entrance fee flag''' | ||
+ | |- | ||
+ | |{{long}}||'''Vendor ID''' | ||
+ | |- | ||
+ | |{{byte}}||'''VendorFlag''' | ||
+ | |- | ||
+ | |{{short}}||'''nr of 1st Auction to show ''' | ||
+ | |- | ||
+ | |} | ||
|} | |} | ||
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---- | ---- | ||
− | * | + | * Region |
− | * | + | :* 0 Galaxy |
− | * | + | :* 1 this Planet |
− | * | + | :* 2 this Region |
+ | :* 3 Vendor only | ||
+ | |||
+ | * Window Type | ||
+ | :* 2 All Auctions | ||
+ | :* 3 My Sales | ||
+ | :* 4 My bids | ||
+ | :* 5 Available Items | ||
+ | :* 6 Offers | ||
+ | :* 7 For Sale (vendor) / Vendor Locations (bazaar) | ||
+ | :* 8 Stockroom | ||
+ | :* 9 Offers to Vendor | ||
+ | |||
+ | * VendorFlag: | ||
+ | :This is set to 1 if the terminal is a VENDOR and 0 if the terminal is a BAZAAR terminal. | ||
|valign=top| | |valign=top| | ||
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||{{ClientPacket}} | ||{{ClientPacket}} | ||
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− | ||{{ | + | ||{{75%}} |
|- | |- | ||
|} | |} | ||
− | |||
|} | |} | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
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==Sample Packet== | ==Sample Packet== | ||
Line 85: | Line 95: | ||
</pre> | </pre> | ||
− | == | + | ==Categories== |
---- | ---- | ||
− | + | <pre> | |
+ | //ok now get the specific itemtype base category is 0x00 40 00 00 | ||
+ | //energy (gas) is 4194305 = 0x00 40 00 01 | ||
+ | //energy (liquid) is 4194306 = 0x00 40 00 02 | ||
+ | //energy (Radioactive) is 4194307 = 0x00 40 00 03 | ||
+ | //energy (solid) is 4194308 = 0x00 40 00 04 | ||
+ | //Inorganic Chemical is 4194309 = 0x00 40 00 05 | ||
+ | //Inorganic Gas is 4194310 = 0x00 40 00 06 | ||
+ | //inorganic mineral is 4194311 = 0x00 40 00 07 | ||
+ | //Water is 4194312 = 0x00 40 00 08 | ||
+ | //Organic food is 4194313 = 0x00 40 00 09 | ||
+ | //Organic Hide is 4194314 = 0x00 40 00 10 | ||
+ | //Organic structural is 4194315 = 0x00 40 00 11 | ||
+ | //Res container is 4194316 = 0x00 40 00 12 | ||
+ | |||
+ | |||
+ | Categories for Miscellaneous items : | ||
+ | 02 Chemical | ||
+ | 05 Container | ||
+ | 06 Crafting station | ||
+ | 08 Electronics | ||
+ | 09 Flora | ||
+ | 0A Food | ||
+ | 0B Furniture | ||
+ | 0C Instrument | ||
+ | 0D Pharmaceutical | ||
+ | |||
+ | 0F Sign | ||
+ | 11 Factory Crate | ||
+ | 13 Generic Item | ||
+ | 14 Trap | ||
+ | 15 wearable Container | ||
+ | 16 Fishing Pole | ||
+ | 17 Fishing Bait | ||
+ | 18 Drink | ||
+ | 19 Firework | ||
+ | 1A Item | ||
+ | 1B Pet Medicines | ||
+ | 1C FireWorkshow | ||
+ | 1D Clothing Attachment | ||
+ | 1E Live Sample | ||
+ | 1F ArmorAttachment | ||
+ | 20 Community Crafting Projrct | ||
+ | 21 Crystal | ||
+ | 22 Droid Programming Chip | ||
+ | |||
+ | </pre> | ||
+ | Please note : these are the NGE values; sure enough a bitmask | ||
+ | {| border="0" width="90%" cellpadding=6 | ||
+ | |- | ||
+ | |valign=top| | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | |align="center" style="background: | + | |align="center" style="background:red; color:white;"|'''Cat I'''||align="center" style="background:red; color:white;"|'''Cat II'''||align="center" style="background:red; color:white;"|'''Cat III'''||align="center" style="background:red; color:white;"|'''Object''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''0'''||'''0'''||'''All''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''1'''||'''0'''||'''0'''||'''Armor''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''0'''||'''1'''||'''Clothing''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''4'''||'''0'''||'''Component''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''1'''||'''0'''||'''20h'''||'''Cybernetic''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''8'''||'''0'''||'''0'''||'''Data''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''80h'''||'''0'''||'''Deed''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''20h'''||'''0'''||'''Jewelry''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''20h'''||'''0'''||'''0'''||'''Misc''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''40h'''||'''0'''||'''Res Container''' |
|- | |- | ||
− | |align="center | + | |align="center"|'''0'''||'''0'''||'''40h'''||'''Ship Component''' |
|- | |- | ||
+ | |align="center"|'''40h'''||'''0'''||'''0'''||'''Terminal''' | ||
+ | |- | ||
+ | |align="center"|'''80h'''||'''0'''||'''0'''||'''Tool''' | ||
+ | |- | ||
+ | |align="center"|'''0'''||'''2'''||'''0'''||'''Weapon''' | ||
+ | |- | ||
+ | |} | ||
+ | |valign=top| | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |align="center"|'''Armor''' | ||
+ | |- | ||
+ | |||
+ | |align="center" style="background:red; color:white;"|'''Subcat Cat I'''||align="center" style="background:red; color:white;"|'''Object''' | ||
+ | |- | ||
+ | |align="center"|'''05'''||'''Arm Armor''' | ||
+ | |- | ||
+ | |align="center"|'''0B'''||'''Armor Core''' | ||
+ | |- | ||
+ | |align="center"|'''09'''||'''Armor Layer''' | ||
+ | |- | ||
+ | |align="center"|'''0A'''||'''Armor Segment''' | ||
+ | |- | ||
+ | |align="center"|'''01'''||'''Body Armor''' | ||
+ | |- | ||
+ | |align="center"|'''07'''||'''Foot Armor''' | ||
+ | |- | ||
+ | |align="center"|'''06'''||'''Hand Armor''' | ||
+ | |- | ||
+ | |align="center"|'''02'''||'''Head Armor''' | ||
+ | |- | ||
+ | |align="center"|'''04'''||'''Leg Armor''' | ||
+ | |- | ||
+ | |align="center"|'''03'''||'''Misc Armor''' | ||
+ | |- | ||
+ | |align="center"|'''08'''||'''Shield Generator''' | ||
+ | |- | ||
+ | |} | ||
+ | |valign=top| | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |align="center"|'''Item Type''' | ||
+ | |- | ||
+ | |align="center" style="background:red; color:white;"|'''ID'''||align="center" style="background:red; color:white;"|'''Item Type''' | ||
+ | |- | ||
+ | |align="center"|'''0x124B5EA9'''||'''Bone Armor Left Biceps''' | ||
+ | |- | ||
+ | |} | ||
|} | |} |
Latest revision as of 06:08, 12 June 2008
This article or section needs additional data. Please add a sample packet! |
Client Packet - AuctionQueryHeadersMessage
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Struct
Variable DescriptionsOpperand_Count = 14 Opcode = 679E0D00
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Tags
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Sample Packet
Insert Sample Packet Here...
Categories
//ok now get the specific itemtype base category is 0x00 40 00 00 //energy (gas) is 4194305 = 0x00 40 00 01 //energy (liquid) is 4194306 = 0x00 40 00 02 //energy (Radioactive) is 4194307 = 0x00 40 00 03 //energy (solid) is 4194308 = 0x00 40 00 04 //Inorganic Chemical is 4194309 = 0x00 40 00 05 //Inorganic Gas is 4194310 = 0x00 40 00 06 //inorganic mineral is 4194311 = 0x00 40 00 07 //Water is 4194312 = 0x00 40 00 08 //Organic food is 4194313 = 0x00 40 00 09 //Organic Hide is 4194314 = 0x00 40 00 10 //Organic structural is 4194315 = 0x00 40 00 11 //Res container is 4194316 = 0x00 40 00 12 Categories for Miscellaneous items : 02 Chemical 05 Container 06 Crafting station 08 Electronics 09 Flora 0A Food 0B Furniture 0C Instrument 0D Pharmaceutical 0F Sign 11 Factory Crate 13 Generic Item 14 Trap 15 wearable Container 16 Fishing Pole 17 Fishing Bait 18 Drink 19 Firework 1A Item 1B Pet Medicines 1C FireWorkshow 1D Clothing Attachment 1E Live Sample 1F ArmorAttachment 20 Community Crafting Projrct 21 Crystal 22 Droid Programming Chip
Please note : these are the NGE values; sure enough a bitmask
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