Difference between revisions of "MSCO06"
From SWGANH Wiki
(New page: __NOTOC__ {|align="center" |- ||{{CREOArchitectureNAV}} |- |} <br> {| border="0" width="90%" cellpadding=6 |- |valign=top| ===BaseLine Struct=== ---- <pre> SHORT: ObjOpperandCount INT: ...) |
(→Variable Descriptions) |
||
Line 151: | Line 151: | ||
---- | ---- | ||
− | Obj_OperandCount = | + | Obj_OperandCount = |
---- | ---- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Tags=== | ===Tags=== |
Revision as of 19:37, 23 March 2007
|
BaseLine StructSHORT: ObjOpperandCount INT: ?? INT: CombatDefenderListSize INT: UpdateCounter { LONG: DefenderID } SHORT: DifficultyCon ASTRING: CurrentAnimation ASTRING: MoodAnimation LONG: WeaponID LONG: GroupID LONG: InviteSenderID LONG: InviteCounter(Incremental) INT: GuildID LONG: TargetID BYTE: MoodID INT: ??(UnknownPurpose,Set with Entertainer) INT: PerformanceID INT: CurrentHAMListSize INT: UpdateCounter { INT: CurrentHAMValue } INT: MaxHAMListSize INT: UpdateCounter { INT: MaxHAMValue } INT: EquiptmentListSize INT: UpdateCounter { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } ASTRING: SetObjectTemplateString BYTE: ?? Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ??(unknown purpose) 01: INT: CombatDefenderListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) LONG: DefenderID 01:(add) LONG: DefenderID } } 02: SHORT: DifficultyCon 03: A_STRING: CurrentAnimation 04: A_STRING: MoodAnimation 05: LONG: WeaponID 06: LONG: GroupID 07: LONG: InviteSenderID LONG: InviteCounter(incremental) 08: INT: GuildID 09: LONG: TargetID 0A: BYTE: MoodID 0B: INT: ??(unknown purpose, set with entertainer) 0C: INT: PerformanceID 0D: INT: CurrentHAMListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: CurrentHAMBar INT: CurrentHAMValue 02: SHORT: CurrentHAMBar INT: CurrentHAMValue 03: SHORT: ListSize { INT: CurrentHAMValue } } } 0E: INT: MaxHAMListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: MaxHAMBar INT: MaxHAMValue 02: SHORT: MaxHAMBar INT: MaxHAMValue 03: SHORT: ListSize { INT: MaxHAMValue } } } 0F: ASTRING: SetObjectTemplateString 10: BYTE: ?? } |
Variable DescriptionsObj_OperandCount = Tags
To Do
|